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SDL/src/render
History
Ryan C. Gordon 426c1f4b85
opengles2: fix comment about client-side arrays.
2022-01-19 14:28:30 -05:00
..
direct3d
Re-enable line drawing path in render drivers
2022-01-08 09:02:25 -08:00
direct3d11
Re-enable line drawing path in render drivers
2022-01-08 09:02:25 -08:00
metal
Re-enable line drawing path in render drivers
2022-01-08 09:02:25 -08:00
opengl
Improved OpenGL point drawing performance (thanks @slime73!)
2022-01-08 14:05:50 -08:00
opengles
Re-enable line drawing path in render drivers
2022-01-08 09:02:25 -08:00
opengles2
opengles2: fix comment about client-side arrays.
2022-01-19 14:28:30 -05:00
psp
PSP: use 'data' variable which is alread the driver data
2022-01-08 21:58:26 +01:00
software
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
vitagxm
opengles2: Batching lines/points used wrong var for summing vertex counts.
2022-01-09 00:39:02 -05:00
SDL_d3dmath.c
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_d3dmath.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_render.c
Updated Bresenham line drawing to match software renderer output
2022-01-09 11:12:13 -08:00
SDL_sysrender.h
Added the hint SDL_HINT_RENDER_LINE_METHOD to select the line rendering method
2022-01-08 11:36:52 -08:00
SDL_yuv_sw_c.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_yuv_sw.c
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
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