SDL/android-project/app/src/main/java/org/libsdl/app
Sylvain 98a966d1c2
Android: don't need to set the SurfaceHolder format from java code
It's already set with ANativeWindow_setGeometry, and eventually set/changed also by eglCreateWindowSurface.
 - avoid issues with older device where SurfaceView cycle create/changed/destroy appears broken:
   calling create/changed/changed, and leading to "deuqueBuffer failed at server side, error: -19", with black screen.
 - re-read the format after egl window surface is created, to report the correct one (sometimes, changed from RGBA8888 to RGB24)
2021-04-22 18:06:17 +02:00
..
HIDDevice.java Added support for claiming individiual interfaces on USB devices on Android 2020-01-13 15:35:52 -08:00
HIDDeviceBLESteamController.java Miscellaneous pending fixes 2020-01-29 20:09:08 -08:00
HIDDeviceManager.java Added support for the wired Amazon Luna gamepad on Android 2021-03-26 15:07:10 -07:00
HIDDeviceUSB.java Don't bother logging security exception getting the device serial number 2020-05-29 15:40:17 -07:00
SDL.java Android: apply code simplications found with lint / Android Studio 2020-10-27 21:14:49 +01:00
SDLActivity.java Android: don't need to set the SurfaceHolder format from java code 2021-04-22 18:06:17 +02:00
SDLAudioManager.java Android: apply code simplications found with lint / Android Studio 2020-10-27 21:14:49 +01:00
SDLControllerManager.java Android: keep compatibility with older JDK 2020-10-28 14:03:05 +01:00