Simple Directmedia Layer
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Philipp Wiesemann 701c97074f Removed global variable from test program.
On Android starting the application after a previous quit did not always work.
Android keeps VM processes for a faster restart and therefore the loaded *.so.
2014-12-12 21:00:25 +01:00
VisualC WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
VisualC-WinRT WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
Xcode WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
Xcode-iOS WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
acinclude WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
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build-scripts Fixed some paths in the new buildbot windows zipper script. 2014-12-04 02:24:22 -05:00
cmake WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
debian WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
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include ugh.. stray character 2014-12-03 12:47:39 -05:00
premake WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
src Removed extern declaration of not existing SDL_numhaptics from internal header. 2014-12-11 23:38:02 +01:00
test Removed global variable from test program. 2014-12-12 21:00:25 +01:00
visualtest WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
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README-SDL.txt WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
README.txt WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
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configure WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
configure.in WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
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README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)