Simple Directmedia Layer
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Ryan C. Gordon 8366bbdd7b Fixed gcc-fat.sh failing to build Objective-C sources correctly.
This would fail if the compiler was given a .m file _and_ no "-o" option; it
would fail to automatically calculate the correct .o filename in this
situation.

Thanks to Ethan Lee for the help tracking this one down!
2014-11-14 11:21:15 -05:00
VisualC [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
VisualC-WinRT WinRT: enabled OpenGL ES 2 support on Windows Phone 2014-11-02 10:32:25 -05:00
Xcode [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
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android-project Fixed bug 2759 - Android findLibrary() returns NULL 2014-10-24 11:53:34 +02:00
build-scripts Fixed gcc-fat.sh failing to build Objective-C sources correctly. 2014-11-14 11:21:15 -05:00
cmake Fixed syntax error in cmake file. 2014-10-17 23:10:33 +02:00
debian [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
docs WinRT: updated docs to include details of recently-expanded GLES2 support 2014-11-02 11:26:54 -05:00
include WinRT: enabled OpenGL ES 2 support on Windows Phone 2014-11-02 10:32:25 -05:00
premake [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
src WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving 2014-11-09 14:20:53 -05:00
test Added missing brackets in test source assert messages. 2014-11-07 10:02:45 +01:00
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CMakeLists.txt Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs 2014-10-15 09:18:17 -07:00
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configure Updated configure based on recent configure.in changes 2014-10-15 16:26:51 +00:00
configure.in Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs 2014-10-15 09:18:17 -07:00
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README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)