Sylvain Becker 9a98e5afe1 Android: don't call Android_JNI_ThreadDestroyed() for Java SDLThread
SDLThread is a Java Thread, it's not needed to call 'Detach' from the JVM.
Clear mThreadKey, so that the pthread_create destructor is not called for this
thread.
2019-01-11 14:50:43 +01:00
2018-11-02 21:34:17 -04:00
2019-01-04 22:01:14 -08:00
2019-01-04 22:01:14 -08:00
2019-01-04 22:01:14 -08:00
2018-06-12 14:00:15 +03:00
2019-01-04 22:01:14 -08:00
2018-11-15 07:20:02 +03:00
2018-08-21 12:11:34 -07:00
2019-01-04 22:01:14 -08:00
2017-02-16 16:59:07 -05:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2016-01-12 22:23:53 +01:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)
Description
Simple Directmedia Layer
Readme 92 MiB
Languages
C 56.9%
C++ 36.4%
Objective-C 2.3%
Shell 1.3%
M4 1%
Other 2%