mirror of
https://github.com/encounter/SDL.git
synced 2025-12-08 13:15:10 +00:00
9b2202828af4c4b6f083587a25ef6e4b59eb2150
Closing the window is asynchronous, but we free the window data immediately, so we can get an updateLayer callback before the window is really destroyed which will cause us to access the freed memory. Clearing the content view will cause it to be immediately released, so no further updateLayer callbacks will occur.
Simple DirectMedia Layer
(SDL)
Version 2.0
---
https://www.libsdl.org/
Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting
with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Description
Languages
C
56.9%
C++
36.4%
Objective-C
2.3%
Shell
1.3%
M4
1%
Other
2%