Simple Directmedia Layer
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Ludovico de Nittis a3ce700ded dbus: Add generic internal function to send messages with reply
SDL_DBus_CallWithBasicReply() allows us to send a DBus message and get
its result, if it is a basic type, e.g. integer or string.

With this function we avoid duplicating code.

Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
2022-08-29 06:30:40 -07:00
.github Create dummy PS2 Video driver 2022-08-02 11:40:31 -07:00
VisualC Added SDL_hidapi_ps3.c to the Windows projects 2022-08-23 22:53:43 -07:00
VisualC-GDK Added SDL_hidapi_ps3.c to the Windows projects 2022-08-23 22:53:43 -07:00
VisualC-WinRT add SDL_crc16.c to msvc and watcom builds 2022-08-11 20:11:32 +03:00
Xcode cmake: create SDL2::SDL2main target in Apple framework official release 2022-08-24 06:20:28 -07:00
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acinclude autoconf: use ax_compute_relative_paths 2022-07-27 21:06:31 +02:00
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android-project-ant
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cmake cmake: enable disabing hidapi 2022-08-05 13:06:51 -07:00
docs Update minimal required Android SDK version 2022-08-24 11:39:32 -07:00
include Sync SDL wiki -> header 2022-08-28 02:01:12 +00:00
mingw/pkg-support/cmake Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND 2022-06-03 21:05:55 -07:00
src dbus: Add generic internal function to send messages with reply 2022-08-29 06:30:40 -07:00
test Re-added the CRC to the joystick guid 2022-08-27 19:00:31 -07:00
visualtest remove all unnecessary stuff from visualtest configury. 2021-12-21 20:01:02 +03:00
wayland-protocols wayland: Add high resolution scroll wheel support 2022-08-21 08:54:58 -07:00
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BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt cmake: add SDL_IBUS option to enable/disable DBUS + test sys/inotify.h 2022-08-25 18:12:16 -07:00
CREDITS.txt
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.in We want to ship the CMake input file, not the generated file 2022-07-11 08:55:49 -07:00
Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2 Added SDL_hidapi_ps3.c to the Windows projects 2022-08-23 22:53:43 -07:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.w32 Added SDL_hidapi_ps3.c to the Windows projects 2022-08-23 22:53:43 -07:00
README-SDL.txt
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in ci: Test cmake build script on Android 2022-06-15 11:11:49 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Re-added the CRC to the joystick guid 2022-08-27 19:00:31 -07:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
cmake_uninstall.cmake.in
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sdl2-config-version.cmake.in Add documentation to autotoo'ls sdl2-config-version.cmake.in 2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in cmake: always create SDL2::SDL2main target in autotools' cmake config script 2022-08-24 06:20:28 -07:00
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README.md

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)