Simple Directmedia Layer
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Ozkan Sezer a6c6e5f582 configure.ac: fix POSIX conformance issues (bug #4261.)
Patch from Matt Whitlock:
There are actually two distinct classes of problems at play here.
On the one hand, libsdl2's configure.ac has some POSIX conformance
issues - namely, the use of 'echo -n' and the passage of arguments
containing embedded backslashes to 'echo', neither of which is
defined by POSIX. The attached patch takes care of these issues.
2020-12-27 14:00:02 +03:00
VisualC fix bug #5384 -- define DLL_EXPORT in DLL builds and adjust begin_code.h 2020-12-09 12:01:10 +03:00
VisualC-WinRT thread/windows: Remove synchronization.lib from WinPhone81 dependencies 2020-12-25 10:41:20 +03:00
Xcode Updated SDL to version 2.0.15 for development 2020-12-22 10:36:15 -08:00
Xcode-iOS Added weak linking to hidapi framework 2020-11-17 10:29:36 -08:00
acinclude acinclude/pkg.m4: update from mainstream pkgconfig tree. 2020-12-22 17:01:50 +03:00
android-project Fixed the Xbox Series X controller showing up twice on Android 2020-12-15 14:57:49 -08:00
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build-scripts attempt to fix emscripten-buildbot: s/wasm/wasm32/ 2020-12-24 01:55:00 +03:00
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debian Updated SDL to version 2.0.15 for development 2020-12-22 10:36:15 -08:00
docs added documentation docs/README-os2.md (based on original readme.os2). 2020-10-14 23:01:06 +03:00
include Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf 2020-12-23 13:47:49 -08:00
src [KMS/DRM][Vulkan] Fix segfault when changing fullscren mode and permanent cursor when changing between Vulkan and GL renderers in vkQuake3. Tidy up window destruction code. 2020-12-27 00:43:06 +01:00
test testsem.c: fix -Wmissing-braces warnings. 2020-12-24 00:55:30 +03:00
visualtest test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
wayland-protocols wayland: ask xdg-decoration protocol extension to use server-side decorations if possible. 2018-11-04 21:08:40 +01:00
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BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
CMakeLists.txt CMake: don't check for --no-undefined linker flag for OpenBSD (bug #5174) 2020-12-27 05:20:10 +03:00
COPYING.txt Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in Fixed bug 5399 - make install is broken as it depends on missing rule `build` 2020-12-15 00:42:17 -08:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2 Updated SDL to version 2.0.15 for development 2020-12-22 10:36:15 -08:00
Makefile.pandora Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.psp added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
SDL2.spec.in Fixed bug 4615 - RPM Build fails due to unpackaged files 2019-06-11 19:58:10 -07:00
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
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configure configure.ac: fix POSIX conformance issues (bug #4261.) 2020-12-27 14:00:02 +03:00
configure.ac configure.ac: fix POSIX conformance issues (bug #4261.) 2020-12-27 14:00:02 +03:00
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00
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sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
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README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)