Sam Lantinga adf3ce7c01 Don't drop mouse focus on WM_MOUSELEAVE if the mouse is in relative mode; mouse-level is not meaningful for that case.
Do drop mouse focus when keyboard focus is lost if the mouse is in relative mode.
2022-07-05 21:42:24 -07:00
2022-06-27 00:32:43 -07:00
2022-07-01 13:59:14 -07:00
2022-07-04 23:57:05 +00:00
2021-11-30 12:19:26 -08:00
2022-07-01 13:59:14 -07:00
2021-11-12 12:55:28 +03:00
2022-06-27 15:18:48 -07:00
2022-06-28 17:00:20 +03:00
2022-01-03 09:40:21 -08:00
2020-12-22 17:00:28 +03:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 92 MiB
Languages
C 56.9%
C++ 36.4%
Objective-C 2.3%
Shell 1.3%
M4 1%
Other 2%