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As already explained in the previous commit "joystick: Allow libudev to be disabled at runtime" (13e7d1a9), libudev can fail in a container. To make it easier to experiment with, we add a new environment variable "SDL_HIDAPI_JOYSTICK_DISABLE_UDEV" that disables udev and let it fallback to the device enumeration using polling. Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
Simple DirectMedia Layer (SDL) Version 2.0 --- https://www.libsdl.org/ Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md Enjoy! Sam Lantinga (slouken@libsdl.org)
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