SDL/src
Ryan C. Gordon bb0b8adacc mac: Fix handling of deprecated symbol.
This needs to check what our deployment target is, not what SDK
is available, since this is a linker symbol and not an enum
value or whatever.

Also removed a copy/paste error that mentioned CoreAudio in
the haptic subsystem.

Fixes #6534.
2022-11-16 22:04:04 -05:00
..
atomic fix SOLARIS_ATOMICS 2022-11-09 12:45:14 -05:00
audio Don't compare pointer against '0', but NULL 2022-11-16 21:47:43 +01:00
core Remove un-needed check for NULL pointer. They were previously checked just before. 2022-11-16 21:27:16 +01:00
cpuinfo fix a few 'unused but set variable' and 'unused function' warnings 2022-10-24 10:36:56 -07:00
dynapi Added SDL_strcasestr() for a case insensitive version of SDL_strstr() 2022-11-05 15:58:30 -07:00
events events: Remove X and XKB keysym constants and headers 2022-11-16 11:42:53 -08:00
file N3DS: Refactor N3DS_FileOpen. 2022-11-14 21:24:10 -08:00
filesystem N3DS: Prepend PrefPath with `sdmc:`. 2022-11-14 21:24:10 -08:00
haptic mac: Fix handling of deprecated symbol. 2022-11-16 22:04:04 -05:00
hidapi mac: Fix handling of deprecated symbol. 2022-11-16 22:04:04 -05:00
joystick Code style fixes, etc. 2022-11-16 12:53:48 -05:00
libm N3DS port (squashed) 2022-10-10 08:50:59 -07:00
loadso SDL_SYSLOADSO.c: Correct spelling mistake 2022-10-30 11:24:42 -04:00
locale N3DS port (squashed) 2022-10-10 08:50:59 -07:00
main SDL_PS2_MAIN.C: Correct spelling mistake 2022-10-30 11:24:42 -04:00
misc Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
power Remove un-needed check for NULL pointer. They were previously checked just before. 2022-11-16 21:27:16 +01:00
render Don't compare pointer against '0', but NULL 2022-11-16 21:47:43 +01:00
sensor N3DS: Use designated initialiser for drivers. 2022-11-14 21:24:10 -08:00
stdlib Don't compare pointer against '0', but NULL 2022-11-16 21:47:43 +01:00
test Do case insensitive matching on test cases 2022-09-19 14:37:10 -07:00
thread PSP: Fix type mismatch warnings. 2022-10-10 22:31:16 -07:00
timer N3DS port (squashed) 2022-10-10 08:50:59 -07:00
video Fixed error message when trying to create an OpenGLES2 renderer on macOS 2022-11-16 18:03:29 -08:00
SDL.c Code style fixes, etc. 2022-11-16 12:53:48 -05:00
SDL_assert.c hide SDL_GenerateAssertionReport in case SDL_ASSERT_LEVEL is 0 2022-07-25 14:26:46 -07:00
SDL_assert_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error.c Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795) 2022-06-28 09:46:12 +02:00
SDL_error_c.h Removed the limit on the size of the SDL error message 2022-06-27 16:59:50 -07:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints.c Fixes made in response to running a static code analyzer under MS Windows. 2022-11-16 12:43:20 -05:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_internal.h Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log.c N3DS: Put `SDL_Log.txt` in the proper directory. 2022-11-14 21:24:10 -08:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL_utils_c.h Fixed comment (thanks @pionere!) 2022-07-18 07:18:56 -07:00