mirror of
https://github.com/encounter/SDL.git
synced 2025-12-08 21:17:45 +00:00
bb24662c79c546c832b6874bd95afb879f50b8ee
joe.gsoc16 I recently looked into Unicode support in SDL2 and realized that SDL_TEXTEDITING doesn't get triggered at all (Japanese IME). According to others on IRC it works fine on Windows/Mac but not for me on (arch)Linux. When compiling SDL with autotools, IBus support is enabled by default but not so with CMake. I never used CMake before but got it working and also included that pkg-config determines flags for dbus (FIXME in CMakeLists).
Simple DirectMedia Layer
(SDL)
Version 2.0
---
http://www.libsdl.org/
Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting
with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Description
Languages
C
56.9%
C++
36.4%
Objective-C
2.3%
Shell
1.3%
M4
1%
Other
2%