SDL/src
Sam Lantinga a40b7cde10 Workaround for views being in portrait instead of landscape mode on iOS 16
Fixes https://github.com/libsdl-org/SDL/issues/6289
2022-11-14 13:03:52 -08:00
..
atomic fix SOLARIS_ATOMICS 2022-11-09 12:45:14 -05:00
audio wasapi: Favor the system resampler again, for now. 2022-11-11 13:48:11 -05:00
core Fixed building without linux/input.h 2022-11-11 10:25:52 -08:00
cpuinfo fix a few 'unused but set variable' and 'unused function' warnings 2022-10-24 10:36:56 -07:00
dynapi Added SDL_strcasestr() for a case insensitive version of SDL_strstr() 2022-11-05 15:58:30 -07:00
events events: eliminate redundant code in SDL_SendEditingText 2022-11-14 09:00:45 -08:00
file N3DS: Use asprintf instead of snprintf. 2022-10-10 08:50:59 -07:00
filesystem N3DS: Use asprintf instead of snprintf. 2022-10-10 08:50:59 -07:00
haptic Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
hidapi Fixed building without linux/input.h 2022-11-11 10:25:52 -08:00
joystick Fixed incorrect WGI controller state when the application loses focus 2022-11-11 08:58:27 -08:00
libm N3DS port (squashed) 2022-10-10 08:50:59 -07:00
loadso SDL_SYSLOADSO.c: Correct spelling mistake 2022-10-30 11:24:42 -04:00
locale N3DS port (squashed) 2022-10-10 08:50:59 -07:00
main SDL_PS2_MAIN.C: Correct spelling mistake 2022-10-30 11:24:42 -04:00
misc Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
power N3DS port (squashed) 2022-10-10 08:50:59 -07:00
render JANITORIAL : Correct some more spelling mistakes (#6489) 2022-11-06 11:49:37 -08:00
sensor N3DS: Fix PrivateSensorUpdate call. 2022-10-10 08:50:59 -07:00
stdlib Added SDL_strcasestr() for a case insensitive version of SDL_strstr() 2022-11-05 15:58:30 -07:00
test Do case insensitive matching on test cases 2022-09-19 14:37:10 -07:00
thread PSP: Fix type mismatch warnings. 2022-10-10 22:31:16 -07:00
timer N3DS port (squashed) 2022-10-10 08:50:59 -07:00
video Workaround for views being in portrait instead of landscape mode on iOS 16 2022-11-14 13:03:52 -08:00
SDL.c Fix mismatch between Init and Quit 2022-10-31 11:22:40 -07:00
SDL_assert.c hide SDL_GenerateAssertionReport in case SDL_ASSERT_LEVEL is 0 2022-07-25 14:26:46 -07:00
SDL_assert_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error.c Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795) 2022-06-28 09:46:12 +02:00
SDL_error_c.h Removed the limit on the size of the SDL error message 2022-06-27 16:59:50 -07:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints.c Fixed build 2022-10-02 17:25:43 -07:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_internal.h Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log.c N3DS port (squashed) 2022-10-10 08:50:59 -07:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL_utils_c.h Fixed comment (thanks @pionere!) 2022-07-18 07:18:56 -07:00