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SDL/src/thread
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David Ludwig 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase
2013-10-27 21:26:46 -04:00
..
beos
Fixes #2022, do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
generic
Fixes #2022, do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
psp
Fixes #2022, do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
pthread
Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
2013-10-20 20:42:55 -07:00
stdcpp
WinRT: removed some old debugging code from SDL_mutexP and SDL_mutexV
2013-08-20 22:18:48 -04:00
windows
Disable Win32 thread naming again. See Bugzilla #2089.
2013-10-20 23:08:45 -04:00
SDL_systhread.h
Fixed bug 2076 - OpenGL doesn't work with --disable-threads
2013-09-05 07:15:26 -07:00
SDL_thread_c.h
WinRT: merged with SDL 2.0.1 codebase
2013-10-27 21:26:46 -04:00
SDL_thread.c
Fixed bug 2076 - OpenGL doesn't work with --disable-threads
2013-09-05 07:15:26 -07:00
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