Simple Directmedia Layer
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Ryan C. Gordon e294639a6d cmake: Fix Metal detection on macOS/iOS.
Apparently the "-x objective-c" made it down to the linker, who then treats
the .o file as Objective-C source code.  Apparently the -ObjC argument does
the same thing but gets ignored by the linker.

Fixes Bugzilla #4988.
2020-06-27 02:00:58 -04:00
VisualC locale: Implemented SDL_GetPreferredLocales(). 2020-05-04 02:27:29 -04:00
VisualC-WinRT Fixed building with Visual Studio 2019 2020-06-10 09:36:10 -07:00
Xcode fix permissions of some project files 2020-06-14 12:21:02 +03:00
Xcode-iOS fix permissions of some project files 2020-06-14 12:21:02 +03:00
acinclude Added missing PKG_CONFIG macros 2019-03-16 17:39:15 -07:00
android-project Fixed exception if getManifestEnvironmentVariables() is called without a current SDL activity 2020-06-04 12:30:25 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Fixed mkdir warning when running iosbuild.sh multiple times 2020-05-27 09:57:51 -07:00
cmake cmake: Set HAVE_VIDEO_WAYLAND_QT_TOUCH if appropriate (thanks, Michael!). 2020-04-14 18:14:39 -04:00
debian Backed out changeset 51622f74dc85 2020-03-10 18:35:31 -07:00
docs docs: README-linux.md updated for a modern Ubuntu release. 2020-05-14 21:54:51 -04:00
include video: Changed SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS to default to FALSE. 2020-06-26 20:16:43 -04:00
src video: Make SDL_CreateWindow use SDL_Init(SDL_INIT_VIDEO), not SDL_VideoInit. 2020-06-26 21:37:29 -04:00
test test: testspriteminimal wasn't calling SDL_Quit() on exit. 2020-06-26 21:35:54 -04:00
visualtest test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
wayland-protocols wayland: ask xdg-decoration protocol extension to use server-side decorations if possible. 2018-11-04 21:08:40 +01:00
.hgignore Fixed bug 4965 - Update the .hgignore file 2020-02-03 16:38:07 -08:00
Android.mk fix permissions of some project files 2020-06-14 12:21:02 +03:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
CMakeLists.txt cmake: Fix Metal detection on macOS/iOS. 2020-06-27 02:00:58 -04:00
COPYING.txt Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in locale: Implemented SDL_GetPreferredLocales(). 2020-05-04 02:27:29 -04:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2 OS/2: Forgot to add locale source dir to makefile. 2020-05-18 20:18:34 -04:00
Makefile.pandora Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.psp added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
SDL2.spec.in Fixed bug 4615 - RPM Build fails due to unpackaged files 2019-06-11 19:58:10 -07:00
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
TODO.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
VisualC.html Fixed two typos in documentation. 2016-01-12 22:23:53 +01:00
WhatsNew.txt Updated WhatsNew.txt with SDL 2.0.12 release notes 2020-03-02 11:39:44 -08:00
autogen.sh Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it. 2016-12-26 22:58:58 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
configure configure/cmake: Disable ARM SIMD and NEON by default. 2020-06-26 23:30:59 -04:00
configure.ac configure/cmake: Disable ARM SIMD and NEON by default. 2020-06-26 23:30:59 -04:00
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
sdl2.m4 Fixed bug 4544 - SDL2.m4 SDL2.framework patch made it impossible to fail detection 2019-03-16 18:45:10 -07:00
sdl2.pc.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00

README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)