Simple Directmedia Layer
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Ryan C. Gordon e4000c0284
video: SDL_GL_GetAttribute needs to operate on FBO 0.
If a different FBO is bound, this would return incorrect results.

Fixes #5082.
2021-12-31 10:32:39 -05:00
.github Add automated build for PSP 2021-12-07 14:03:00 +03:00
VisualC fixes to visual test MSVC project files. 2021-12-21 20:12:20 +03:00
VisualC-WinRT Use WGI instead of XInput for Windows 10 UWP apps 2021-11-27 10:24:32 -08:00
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acinclude libtool upgrade to 2.4.6 - 18/n: SDL customizations 2021-12-01 01:55:40 +03:00
android-project Fixed crash on Windows Subsystem for Android, which doesn't have a USB manager. 2021-12-28 17:30:36 -08:00
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build-scripts libtool upgrade to 2.4.6 - 18/n: SDL customizations 2021-12-01 01:55:40 +03:00
cmake cmake: simplify wayland-scanner 1.15 detection. 2021-12-18 23:56:10 +03:00
debian Updated to version 2.0.19 for development 2021-11-30 09:58:21 -08:00
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include Document the packed integer formats SDL_Color is bit-compatible with. 2021-12-14 12:19:16 -08:00
src video: SDL_GL_GetAttribute needs to operate on FBO 0. 2021-12-31 10:32:39 -05:00
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CMakeLists.txt cmake: Fix WGI detection with older SDKs 2021-12-19 15:07:37 -06:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
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Makefile.in Install SDL_hidapi.h 2021-11-08 20:35:56 -08:00
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Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.psp made Makefile.psp to build libSDL2main.a 2021-12-07 19:32:56 +03:00
Makefile.wiz more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
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TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
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cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
configure autotools: Fix typo in libgbm print 2021-12-19 20:43:48 -06:00
configure.ac autotools: Fix typo in libgbm print 2021-12-19 20:43:48 -06:00
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 2021-07-08 14:55:33 -07:00
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sdl2.pc.in rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 2021-04-14 21:40:50 +03:00

README.md

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)