mirror of https://github.com/encounter/SDL.git
1878 lines
68 KiB
Java
1878 lines
68 KiB
Java
package org.libsdl.app;
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import java.io.IOException;
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import java.io.InputStream;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.Comparator;
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import java.util.List;
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import java.lang.reflect.Method;
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import android.app.*;
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import android.content.*;
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import android.text.InputType;
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import android.view.*;
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import android.view.inputmethod.BaseInputConnection;
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import android.view.inputmethod.EditorInfo;
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import android.view.inputmethod.InputConnection;
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import android.view.inputmethod.InputMethodManager;
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import android.widget.RelativeLayout;
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import android.widget.Button;
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import android.widget.LinearLayout;
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import android.widget.TextView;
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import android.os.*;
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import android.util.Log;
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import android.util.SparseArray;
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import android.graphics.*;
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import android.graphics.drawable.Drawable;
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import android.media.*;
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import android.hardware.*;
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import android.content.pm.ActivityInfo;
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/**
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SDL Activity
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*/
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public class SDLActivity extends Activity {
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private static final String TAG = "SDL";
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public static boolean mIsResumedCalled, mIsSurfaceReady, mHasFocus;
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// Handle the state of the native layer
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public enum NativeState {
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INIT, RESUMED, PAUSED
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}
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public static NativeState mNextNativeState;
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public static NativeState mCurrentNativeState;
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public static boolean mExitCalledFromJava;
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/** If shared libraries (e.g. SDL or the native application) could not be loaded. */
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public static boolean mBrokenLibraries;
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// If we want to separate mouse and touch events.
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// This is only toggled in native code when a hint is set!
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public static boolean mSeparateMouseAndTouch;
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// Main components
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protected static SDLActivity mSingleton;
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protected static SDLSurface mSurface;
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protected static View mTextEdit;
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protected static ViewGroup mLayout;
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protected static SDLJoystickHandler mJoystickHandler;
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protected static SDLHapticHandler mHapticHandler;
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// This is what SDL runs in. It invokes SDL_main(), eventually
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protected static Thread mSDLThread;
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// Audio
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protected static AudioTrack mAudioTrack;
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protected static AudioRecord mAudioRecord;
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/**
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* This method is called by SDL before loading the native shared libraries.
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* It can be overridden to provide names of shared libraries to be loaded.
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* The default implementation returns the defaults. It never returns null.
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* An array returned by a new implementation must at least contain "SDL2".
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* Also keep in mind that the order the libraries are loaded may matter.
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* @return names of shared libraries to be loaded (e.g. "SDL2", "main").
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*/
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protected String[] getLibraries() {
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return new String[] {
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"SDL2",
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// "SDL2_image",
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// "SDL2_mixer",
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// "SDL2_net",
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// "SDL2_ttf",
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"main"
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};
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}
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// Load the .so
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public void loadLibraries() {
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for (String lib : getLibraries()) {
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System.loadLibrary(lib);
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}
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}
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/**
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* This method is called by SDL before starting the native application thread.
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* It can be overridden to provide the arguments after the application name.
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* The default implementation returns an empty array. It never returns null.
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* @return arguments for the native application.
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*/
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protected String[] getArguments() {
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return new String[0];
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}
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public static void initialize() {
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// The static nature of the singleton and Android quirkyness force us to initialize everything here
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// Otherwise, when exiting the app and returning to it, these variables *keep* their pre exit values
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mSingleton = null;
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mSurface = null;
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mTextEdit = null;
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mLayout = null;
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mJoystickHandler = null;
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mHapticHandler = null;
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mSDLThread = null;
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mAudioTrack = null;
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mAudioRecord = null;
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mExitCalledFromJava = false;
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mBrokenLibraries = false;
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mIsResumedCalled = false;
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mIsSurfaceReady = false;
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mHasFocus = true;
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mNextNativeState = NativeState.INIT;
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mCurrentNativeState = NativeState.INIT;
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}
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// Setup
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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Log.v(TAG, "Device: " + android.os.Build.DEVICE);
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Log.v(TAG, "Model: " + android.os.Build.MODEL);
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Log.v(TAG, "onCreate(): " + mSingleton);
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super.onCreate(savedInstanceState);
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SDLActivity.initialize();
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// So we can call stuff from static callbacks
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mSingleton = this;
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// Load shared libraries
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String errorMsgBrokenLib = "";
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try {
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loadLibraries();
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} catch(UnsatisfiedLinkError e) {
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System.err.println(e.getMessage());
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mBrokenLibraries = true;
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errorMsgBrokenLib = e.getMessage();
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} catch(Exception e) {
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System.err.println(e.getMessage());
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mBrokenLibraries = true;
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errorMsgBrokenLib = e.getMessage();
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}
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if (mBrokenLibraries)
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{
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AlertDialog.Builder dlgAlert = new AlertDialog.Builder(this);
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dlgAlert.setMessage("An error occurred while trying to start the application. Please try again and/or reinstall."
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+ System.getProperty("line.separator")
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+ System.getProperty("line.separator")
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+ "Error: " + errorMsgBrokenLib);
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dlgAlert.setTitle("SDL Error");
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dlgAlert.setPositiveButton("Exit",
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new DialogInterface.OnClickListener() {
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@Override
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public void onClick(DialogInterface dialog,int id) {
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// if this button is clicked, close current activity
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SDLActivity.mSingleton.finish();
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}
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});
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dlgAlert.setCancelable(false);
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dlgAlert.create().show();
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return;
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}
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// Set up the surface
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mSurface = new SDLSurface(getApplication());
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if(Build.VERSION.SDK_INT >= 12) {
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mJoystickHandler = new SDLJoystickHandler_API12();
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}
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else {
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mJoystickHandler = new SDLJoystickHandler();
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}
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mHapticHandler = new SDLHapticHandler();
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mLayout = new RelativeLayout(this);
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mLayout.addView(mSurface);
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setContentView(mLayout);
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// Get filename from "Open with" of another application
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Intent intent = getIntent();
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if (intent != null && intent.getData() != null) {
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String filename = intent.getData().getPath();
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if (filename != null) {
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Log.v(TAG, "Got filename: " + filename);
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SDLActivity.onNativeDropFile(filename);
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}
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}
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}
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// Events
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@Override
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protected void onPause() {
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Log.v(TAG, "onPause()");
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super.onPause();
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mNextNativeState = NativeState.PAUSED;
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mIsResumedCalled = false;
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if (SDLActivity.mBrokenLibraries) {
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return;
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}
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SDLActivity.handleNativeState();
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}
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@Override
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protected void onResume() {
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Log.v(TAG, "onResume()");
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super.onResume();
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mNextNativeState = NativeState.RESUMED;
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mIsResumedCalled = true;
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if (SDLActivity.mBrokenLibraries) {
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return;
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}
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SDLActivity.handleNativeState();
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}
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@Override
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public void onWindowFocusChanged(boolean hasFocus) {
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super.onWindowFocusChanged(hasFocus);
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Log.v(TAG, "onWindowFocusChanged(): " + hasFocus);
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if (SDLActivity.mBrokenLibraries) {
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return;
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}
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SDLActivity.mHasFocus = hasFocus;
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if (hasFocus) {
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mNextNativeState = NativeState.RESUMED;
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} else {
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mNextNativeState = NativeState.PAUSED;
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}
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SDLActivity.handleNativeState();
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}
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@Override
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public void onLowMemory() {
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Log.v(TAG, "onLowMemory()");
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super.onLowMemory();
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if (SDLActivity.mBrokenLibraries) {
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return;
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}
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SDLActivity.nativeLowMemory();
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}
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@Override
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protected void onDestroy() {
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Log.v(TAG, "onDestroy()");
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if (SDLActivity.mBrokenLibraries) {
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super.onDestroy();
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// Reset everything in case the user re opens the app
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SDLActivity.initialize();
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return;
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}
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mNextNativeState = NativeState.PAUSED;
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SDLActivity.handleNativeState();
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// Send a quit message to the application
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SDLActivity.mExitCalledFromJava = true;
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SDLActivity.nativeQuit();
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// Now wait for the SDL thread to quit
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if (SDLActivity.mSDLThread != null) {
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try {
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SDLActivity.mSDLThread.join();
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} catch(Exception e) {
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Log.v(TAG, "Problem stopping thread: " + e);
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}
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SDLActivity.mSDLThread = null;
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//Log.v(TAG, "Finished waiting for SDL thread");
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}
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super.onDestroy();
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// Reset everything in case the user re opens the app
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SDLActivity.initialize();
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}
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@Override
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public boolean dispatchKeyEvent(KeyEvent event) {
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if (SDLActivity.mBrokenLibraries) {
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return false;
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}
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int keyCode = event.getKeyCode();
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// Ignore certain special keys so they're handled by Android
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if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
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keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
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keyCode == KeyEvent.KEYCODE_CAMERA ||
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keyCode == 168 || /* API 11: KeyEvent.KEYCODE_ZOOM_IN */
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keyCode == 169 /* API 11: KeyEvent.KEYCODE_ZOOM_OUT */
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) {
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return false;
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}
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return super.dispatchKeyEvent(event);
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}
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/* Transition to next state */
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public static void handleNativeState() {
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if (mNextNativeState == mCurrentNativeState) {
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// Already in same state, discard.
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return;
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}
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// Try a transition to init state
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if (mNextNativeState == NativeState.INIT) {
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mCurrentNativeState = mNextNativeState;
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return;
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}
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// Try a transition to paused state
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if (mNextNativeState == NativeState.PAUSED) {
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nativePause();
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mSurface.handlePause();
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mCurrentNativeState = mNextNativeState;
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return;
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}
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// Try a transition to resumed state
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if (mNextNativeState == NativeState.RESUMED) {
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if (mIsSurfaceReady && mHasFocus && mIsResumedCalled) {
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if (mSDLThread == null) {
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// This is the entry point to the C app.
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// Start up the C app thread and enable sensor input for the first time
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final Thread sdlThread = new Thread(new SDLMain(), "SDLThread");
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mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
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sdlThread.start();
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// Set up a listener thread to catch when the native thread ends
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mSDLThread = new Thread(new Runnable(){
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@Override
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public void run(){
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try {
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sdlThread.join();
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}
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catch(Exception e){}
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finally{
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// Native thread has finished
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if (! mExitCalledFromJava) {
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handleNativeExit();
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}
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}
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}
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}, "SDLThreadListener");
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mSDLThread.start();
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}
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nativeResume();
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mSurface.handleResume();
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mCurrentNativeState = mNextNativeState;
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}
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return;
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}
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}
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/* The native thread has finished */
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public static void handleNativeExit() {
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SDLActivity.mSDLThread = null;
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mSingleton.finish();
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}
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// Messages from the SDLMain thread
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static final int COMMAND_CHANGE_TITLE = 1;
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static final int COMMAND_UNUSED = 2;
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static final int COMMAND_TEXTEDIT_HIDE = 3;
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static final int COMMAND_SET_KEEP_SCREEN_ON = 5;
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protected static final int COMMAND_USER = 0x8000;
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/**
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* This method is called by SDL if SDL did not handle a message itself.
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* This happens if a received message contains an unsupported command.
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* Method can be overwritten to handle Messages in a different class.
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* @param command the command of the message.
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* @param param the parameter of the message. May be null.
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* @return if the message was handled in overridden method.
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*/
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protected boolean onUnhandledMessage(int command, Object param) {
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return false;
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}
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/**
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* A Handler class for Messages from native SDL applications.
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* It uses current Activities as target (e.g. for the title).
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* static to prevent implicit references to enclosing object.
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*/
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protected static class SDLCommandHandler extends Handler {
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@Override
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public void handleMessage(Message msg) {
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Context context = getContext();
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if (context == null) {
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Log.e(TAG, "error handling message, getContext() returned null");
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return;
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}
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switch (msg.arg1) {
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case COMMAND_CHANGE_TITLE:
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if (context instanceof Activity) {
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((Activity) context).setTitle((String)msg.obj);
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} else {
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Log.e(TAG, "error handling message, getContext() returned no Activity");
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}
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break;
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case COMMAND_TEXTEDIT_HIDE:
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if (mTextEdit != null) {
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// Note: On some devices setting view to GONE creates a flicker in landscape.
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// Setting the View's sizes to 0 is similar to GONE but without the flicker.
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// The sizes will be set to useful values when the keyboard is shown again.
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mTextEdit.setLayoutParams(new RelativeLayout.LayoutParams(0, 0));
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InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
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imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
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}
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break;
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case COMMAND_SET_KEEP_SCREEN_ON:
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{
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Window window = ((Activity) context).getWindow();
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if (window != null) {
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if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) {
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window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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} else {
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window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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}
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}
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break;
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}
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default:
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if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) {
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Log.e(TAG, "error handling message, command is " + msg.arg1);
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}
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}
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}
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}
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// Handler for the messages
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Handler commandHandler = new SDLCommandHandler();
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// Send a message from the SDLMain thread
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boolean sendCommand(int command, Object data) {
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Message msg = commandHandler.obtainMessage();
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msg.arg1 = command;
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msg.obj = data;
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return commandHandler.sendMessage(msg);
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}
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// C functions we call
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public static native int nativeInit(Object arguments);
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public static native void nativeLowMemory();
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public static native void nativeQuit();
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public static native void nativePause();
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public static native void nativeResume();
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public static native void onNativeDropFile(String filename);
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public static native void onNativeResize(int x, int y, int format, float rate);
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public static native int onNativePadDown(int device_id, int keycode);
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public static native int onNativePadUp(int device_id, int keycode);
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public static native void onNativeJoy(int device_id, int axis,
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float value);
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public static native void onNativeHat(int device_id, int hat_id,
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int x, int y);
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public static native void onNativeKeyDown(int keycode);
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public static native void onNativeKeyUp(int keycode);
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public static native void onNativeKeyboardFocusLost();
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public static native void onNativeMouse(int button, int action, float x, float y);
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public static native void onNativeTouch(int touchDevId, int pointerFingerId,
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int action, float x,
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float y, float p);
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public static native void onNativeAccel(float x, float y, float z);
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public static native void onNativeSurfaceChanged();
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public static native void onNativeSurfaceDestroyed();
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public static native int nativeAddJoystick(int device_id, String name,
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int is_accelerometer, int nbuttons,
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int naxes, int nhats, int nballs);
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public static native int nativeRemoveJoystick(int device_id);
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public static native int nativeAddHaptic(int device_id, String name);
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public static native int nativeRemoveHaptic(int device_id);
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public static native String nativeGetHint(String name);
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/**
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* This method is called by SDL using JNI.
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*/
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public static boolean setActivityTitle(String title) {
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// Called from SDLMain() thread and can't directly affect the view
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return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
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}
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/**
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* This method is called by SDL using JNI.
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*/
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public static boolean sendMessage(int command, int param) {
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return mSingleton.sendCommand(command, Integer.valueOf(param));
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}
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/**
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* This method is called by SDL using JNI.
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*/
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public static Context getContext() {
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return mSingleton;
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}
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/**
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* This method is called by SDL using JNI.
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* @return result of getSystemService(name) but executed on UI thread.
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*/
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public Object getSystemServiceFromUiThread(final String name) {
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final Object lock = new Object();
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final Object[] results = new Object[2]; // array for writable variables
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synchronized (lock) {
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runOnUiThread(new Runnable() {
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@Override
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public void run() {
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synchronized (lock) {
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results[0] = getSystemService(name);
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results[1] = Boolean.TRUE;
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lock.notify();
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}
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}
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});
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if (results[1] == null) {
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try {
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lock.wait();
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} catch (InterruptedException ex) {
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ex.printStackTrace();
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}
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}
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}
|
|
return results[0];
|
|
}
|
|
|
|
static class ShowTextInputTask implements Runnable {
|
|
/*
|
|
* This is used to regulate the pan&scan method to have some offset from
|
|
* the bottom edge of the input region and the top edge of an input
|
|
* method (soft keyboard)
|
|
*/
|
|
static final int HEIGHT_PADDING = 15;
|
|
|
|
public int x, y, w, h;
|
|
|
|
public ShowTextInputTask(int x, int y, int w, int h) {
|
|
this.x = x;
|
|
this.y = y;
|
|
this.w = w;
|
|
this.h = h;
|
|
}
|
|
|
|
@Override
|
|
public void run() {
|
|
RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(w, h + HEIGHT_PADDING);
|
|
params.leftMargin = x;
|
|
params.topMargin = y;
|
|
|
|
if (mTextEdit == null) {
|
|
mTextEdit = new DummyEdit(getContext());
|
|
|
|
mLayout.addView(mTextEdit, params);
|
|
} else {
|
|
mTextEdit.setLayoutParams(params);
|
|
}
|
|
|
|
mTextEdit.setVisibility(View.VISIBLE);
|
|
mTextEdit.requestFocus();
|
|
|
|
InputMethodManager imm = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
|
|
imm.showSoftInput(mTextEdit, 0);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This method is called by SDL using JNI.
|
|
*/
|
|
public static boolean showTextInput(int x, int y, int w, int h) {
|
|
// Transfer the task to the main thread as a Runnable
|
|
return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
|
|
}
|
|
|
|
/**
|
|
* This method is called by SDL using JNI.
|
|
*/
|
|
public static Surface getNativeSurface() {
|
|
return SDLActivity.mSurface.getNativeSurface();
|
|
}
|
|
|
|
// Audio
|
|
|
|
/**
|
|
* This method is called by SDL using JNI.
|
|
*/
|
|
public static int audioOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
|
|
int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
|
|
int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
|
|
int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
|
|
|
|
Log.v(TAG, "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
|
|
|
// Let the user pick a larger buffer if they really want -- but ye
|
|
// gods they probably shouldn't, the minimums are horrifyingly high
|
|
// latency already
|
|
desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
|
|
|
|
if (mAudioTrack == null) {
|
|
mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
|
|
channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
|
|
|
|
// Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
|
|
// Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
|
|
// Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
|
|
|
|
if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
|
|
Log.e(TAG, "Failed during initialization of Audio Track");
|
|
mAudioTrack = null;
|
|
return -1;
|
|
}
|
|
|
|
mAudioTrack.play();
|
|
}
|
|
|
|
Log.v(TAG, "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* This method is called by SDL using JNI.
|
|
*/
|
|
public static void audioWriteShortBuffer(short[] buffer) {
|
|
for (int i = 0; i < buffer.length; ) {
|
|
int result = mAudioTrack.write(buffer, i, buffer.length - i);
|
|
if (result > 0) {
|
|
i += result;
|
|
} else if (result == 0) {
|
|
try {
|
|
Thread.sleep(1);
|
|
} catch(InterruptedException e) {
|
|
// Nom nom
|
|
}
|
|
} else {
|
|
Log.w(TAG, "SDL audio: error return from write(short)");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This method is called by SDL using JNI.
|
|
*/
|
|
public static void audioWriteByteBuffer(byte[] buffer) {
|
|
for (int i = 0; i < buffer.length; ) {
|
|
int result = mAudioTrack.write(buffer, i, buffer.length - i);
|
|
if (result > 0) {
|
|
i += result;
|
|
} else if (result == 0) {
|
|
try {
|
|
Thread.sleep(1);
|
|
} catch(InterruptedException e) {
|
|
// Nom nom
|
|
}
|
|
} else {
|
|
Log.w(TAG, "SDL audio: error return from write(byte)");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This method is called by SDL using JNI.
|
|
*/
|
|
public static int captureOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
|
|
int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
|
|
int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
|
|
int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
|
|
|
|
Log.v(TAG, "SDL capture: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
|
|
|
// Let the user pick a larger buffer if they really want -- but ye
|
|
// gods they probably shouldn't, the minimums are horrifyingly high
|
|
// latency already
|
|
desiredFrames = Math.max(desiredFrames, (AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
|
|
|
|
if (mAudioRecord == null) {
|
|
mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
|
|
channelConfig, audioFormat, desiredFrames * frameSize);
|
|
|
|
// see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
|
|
if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
|
|
Log.e(TAG, "Failed during initialization of AudioRecord");
|
|
mAudioRecord.release();
|
|
mAudioRecord = null;
|
|
return -1;
|
|
}
|
|
|
|
mAudioRecord.startRecording();
|
|
}
|
|
|
|
Log.v(TAG, "SDL capture: got " + ((mAudioRecord.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioRecord.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioRecord.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** This method is called by SDL using JNI. */
|
|
public static int captureReadShortBuffer(short[] buffer, boolean blocking) {
|
|
// !!! FIXME: this is available in API Level 23. Until then, we always block. :(
|
|
//return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
|
return mAudioRecord.read(buffer, 0, buffer.length);
|
|
}
|
|
|
|
/** This method is called by SDL using JNI. */
|
|
public static int captureReadByteBuffer(byte[] buffer, boolean blocking) {
|
|
// !!! FIXME: this is available in API Level 23. Until then, we always block. :(
|
|
//return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
|
return mAudioRecord.read(buffer, 0, buffer.length);
|
|
}
|
|
|
|
|
|
/** This method is called by SDL using JNI. */
|
|
public static void audioClose() {
|
|
if (mAudioTrack != null) {
|
|
mAudioTrack.stop();
|
|
mAudioTrack.release();
|
|
mAudioTrack = null;
|
|
}
|
|
}
|
|
|
|
/** This method is called by SDL using JNI. */
|
|
public static void captureClose() {
|
|
if (mAudioRecord != null) {
|
|
mAudioRecord.stop();
|
|
mAudioRecord.release();
|
|
mAudioRecord = null;
|
|
}
|
|
}
|
|
|
|
|
|
// Input
|
|
|
|
/**
|
|
* This method is called by SDL using JNI.
|
|
* @return an array which may be empty but is never null.
|
|
*/
|
|
public static int[] inputGetInputDeviceIds(int sources) {
|
|
int[] ids = InputDevice.getDeviceIds();
|
|
int[] filtered = new int[ids.length];
|
|
int used = 0;
|
|
for (int i = 0; i < ids.length; ++i) {
|
|
InputDevice device = InputDevice.getDevice(ids[i]);
|
|
if ((device != null) && ((device.getSources() & sources) != 0)) {
|
|
filtered[used++] = device.getId();
|
|
}
|
|
}
|
|
return Arrays.copyOf(filtered, used);
|
|
}
|
|
|
|
// Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
|
|
public static boolean handleJoystickMotionEvent(MotionEvent event) {
|
|
return mJoystickHandler.handleMotionEvent(event);
|
|
}
|
|
|
|
/**
|
|
* This method is called by SDL using JNI.
|
|
*/
|
|
public static void pollInputDevices() {
|
|
if (SDLActivity.mSDLThread != null) {
|
|
mJoystickHandler.pollInputDevices();
|
|
}
|
|
}
|
|
|
|
// Check if a given device is considered a possible SDL joystick
|
|
public static boolean isDeviceSDLJoystick(int deviceId) {
|
|
InputDevice device = InputDevice.getDevice(deviceId);
|
|
// We cannot use InputDevice.isVirtual before API 16, so let's accept
|
|
// only nonnegative device ids (VIRTUAL_KEYBOARD equals -1)
|
|
if ((device == null) || (deviceId < 0)) {
|
|
return false;
|
|
}
|
|
int sources = device.getSources();
|
|
return (((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) ||
|
|
((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) ||
|
|
((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)
|
|
);
|
|
}
|
|
|
|
// APK expansion files support
|
|
|
|
/** com.android.vending.expansion.zipfile.ZipResourceFile object or null. */
|
|
private Object expansionFile;
|
|
|
|
/** com.android.vending.expansion.zipfile.ZipResourceFile's getInputStream() or null. */
|
|
private Method expansionFileMethod;
|
|
|
|
/**
|
|
* This method is called by SDL using JNI.
|
|
* @return an InputStream on success or null if no expansion file was used.
|
|
* @throws IOException on errors. Message is set for the SDL error message.
|
|
*/
|
|
public InputStream openAPKExpansionInputStream(String fileName) throws IOException {
|
|
// Get a ZipResourceFile representing a merger of both the main and patch files
|
|
if (expansionFile == null) {
|
|
String mainHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION");
|
|
if (mainHint == null) {
|
|
return null; // no expansion use if no main version was set
|
|
}
|
|
String patchHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION");
|
|
if (patchHint == null) {
|
|
return null; // no expansion use if no patch version was set
|
|
}
|
|
|
|
Integer mainVersion;
|
|
Integer patchVersion;
|
|
try {
|
|
mainVersion = Integer.valueOf(mainHint);
|
|
patchVersion = Integer.valueOf(patchHint);
|
|
} catch (NumberFormatException ex) {
|
|
ex.printStackTrace();
|
|
throw new IOException("No valid file versions set for APK expansion files", ex);
|
|
}
|
|
|
|
try {
|
|
// To avoid direct dependency on Google APK expansion library that is
|
|
// not a part of Android SDK we access it using reflection
|
|
expansionFile = Class.forName("com.android.vending.expansion.zipfile.APKExpansionSupport")
|
|
.getMethod("getAPKExpansionZipFile", Context.class, int.class, int.class)
|
|
.invoke(null, this, mainVersion, patchVersion);
|
|
|
|
expansionFileMethod = expansionFile.getClass()
|
|
.getMethod("getInputStream", String.class);
|
|
} catch (Exception ex) {
|
|
ex.printStackTrace();
|
|
expansionFile = null;
|
|
expansionFileMethod = null;
|
|
throw new IOException("Could not access APK expansion support library", ex);
|
|
}
|
|
}
|
|
|
|
// Get an input stream for a known file inside the expansion file ZIPs
|
|
InputStream fileStream;
|
|
try {
|
|
fileStream = (InputStream)expansionFileMethod.invoke(expansionFile, fileName);
|
|
} catch (Exception ex) {
|
|
// calling "getInputStream" failed
|
|
ex.printStackTrace();
|
|
throw new IOException("Could not open stream from APK expansion file", ex);
|
|
}
|
|
|
|
if (fileStream == null) {
|
|
// calling "getInputStream" was successful but null was returned
|
|
throw new IOException("Could not find path in APK expansion file");
|
|
}
|
|
|
|
return fileStream;
|
|
}
|
|
|
|
// Messagebox
|
|
|
|
/** Result of current messagebox. Also used for blocking the calling thread. */
|
|
protected final int[] messageboxSelection = new int[1];
|
|
|
|
/** Id of current dialog. */
|
|
protected int dialogs = 0;
|
|
|
|
/**
|
|
* This method is called by SDL using JNI.
|
|
* Shows the messagebox from UI thread and block calling thread.
|
|
* buttonFlags, buttonIds and buttonTexts must have same length.
|
|
* @param buttonFlags array containing flags for every button.
|
|
* @param buttonIds array containing id for every button.
|
|
* @param buttonTexts array containing text for every button.
|
|
* @param colors null for default or array of length 5 containing colors.
|
|
* @return button id or -1.
|
|
*/
|
|
public int messageboxShowMessageBox(
|
|
final int flags,
|
|
final String title,
|
|
final String message,
|
|
final int[] buttonFlags,
|
|
final int[] buttonIds,
|
|
final String[] buttonTexts,
|
|
final int[] colors) {
|
|
|
|
messageboxSelection[0] = -1;
|
|
|
|
// sanity checks
|
|
|
|
if ((buttonFlags.length != buttonIds.length) && (buttonIds.length != buttonTexts.length)) {
|
|
return -1; // implementation broken
|
|
}
|
|
|
|
// collect arguments for Dialog
|
|
|
|
final Bundle args = new Bundle();
|
|
args.putInt("flags", flags);
|
|
args.putString("title", title);
|
|
args.putString("message", message);
|
|
args.putIntArray("buttonFlags", buttonFlags);
|
|
args.putIntArray("buttonIds", buttonIds);
|
|
args.putStringArray("buttonTexts", buttonTexts);
|
|
args.putIntArray("colors", colors);
|
|
|
|
// trigger Dialog creation on UI thread
|
|
|
|
runOnUiThread(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
showDialog(dialogs++, args);
|
|
}
|
|
});
|
|
|
|
// block the calling thread
|
|
|
|
synchronized (messageboxSelection) {
|
|
try {
|
|
messageboxSelection.wait();
|
|
} catch (InterruptedException ex) {
|
|
ex.printStackTrace();
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
// return selected value
|
|
|
|
return messageboxSelection[0];
|
|
}
|
|
|
|
@Override
|
|
protected Dialog onCreateDialog(int ignore, Bundle args) {
|
|
|
|
// TODO set values from "flags" to messagebox dialog
|
|
|
|
// get colors
|
|
|
|
int[] colors = args.getIntArray("colors");
|
|
int backgroundColor;
|
|
int textColor;
|
|
int buttonBorderColor;
|
|
int buttonBackgroundColor;
|
|
int buttonSelectedColor;
|
|
if (colors != null) {
|
|
int i = -1;
|
|
backgroundColor = colors[++i];
|
|
textColor = colors[++i];
|
|
buttonBorderColor = colors[++i];
|
|
buttonBackgroundColor = colors[++i];
|
|
buttonSelectedColor = colors[++i];
|
|
} else {
|
|
backgroundColor = Color.TRANSPARENT;
|
|
textColor = Color.TRANSPARENT;
|
|
buttonBorderColor = Color.TRANSPARENT;
|
|
buttonBackgroundColor = Color.TRANSPARENT;
|
|
buttonSelectedColor = Color.TRANSPARENT;
|
|
}
|
|
|
|
// create dialog with title and a listener to wake up calling thread
|
|
|
|
final Dialog dialog = new Dialog(this);
|
|
dialog.setTitle(args.getString("title"));
|
|
dialog.setCancelable(false);
|
|
dialog.setOnDismissListener(new DialogInterface.OnDismissListener() {
|
|
@Override
|
|
public void onDismiss(DialogInterface unused) {
|
|
synchronized (messageboxSelection) {
|
|
messageboxSelection.notify();
|
|
}
|
|
}
|
|
});
|
|
|
|
// create text
|
|
|
|
TextView message = new TextView(this);
|
|
message.setGravity(Gravity.CENTER);
|
|
message.setText(args.getString("message"));
|
|
if (textColor != Color.TRANSPARENT) {
|
|
message.setTextColor(textColor);
|
|
}
|
|
|
|
// create buttons
|
|
|
|
int[] buttonFlags = args.getIntArray("buttonFlags");
|
|
int[] buttonIds = args.getIntArray("buttonIds");
|
|
String[] buttonTexts = args.getStringArray("buttonTexts");
|
|
|
|
final SparseArray<Button> mapping = new SparseArray<Button>();
|
|
|
|
LinearLayout buttons = new LinearLayout(this);
|
|
buttons.setOrientation(LinearLayout.HORIZONTAL);
|
|
buttons.setGravity(Gravity.CENTER);
|
|
for (int i = 0; i < buttonTexts.length; ++i) {
|
|
Button button = new Button(this);
|
|
final int id = buttonIds[i];
|
|
button.setOnClickListener(new View.OnClickListener() {
|
|
@Override
|
|
public void onClick(View v) {
|
|
messageboxSelection[0] = id;
|
|
dialog.dismiss();
|
|
}
|
|
});
|
|
if (buttonFlags[i] != 0) {
|
|
// see SDL_messagebox.h
|
|
if ((buttonFlags[i] & 0x00000001) != 0) {
|
|
mapping.put(KeyEvent.KEYCODE_ENTER, button);
|
|
}
|
|
if ((buttonFlags[i] & 0x00000002) != 0) {
|
|
mapping.put(111, button); /* API 11: KeyEvent.KEYCODE_ESCAPE */
|
|
}
|
|
}
|
|
button.setText(buttonTexts[i]);
|
|
if (textColor != Color.TRANSPARENT) {
|
|
button.setTextColor(textColor);
|
|
}
|
|
if (buttonBorderColor != Color.TRANSPARENT) {
|
|
// TODO set color for border of messagebox button
|
|
}
|
|
if (buttonBackgroundColor != Color.TRANSPARENT) {
|
|
Drawable drawable = button.getBackground();
|
|
if (drawable == null) {
|
|
// setting the color this way removes the style
|
|
button.setBackgroundColor(buttonBackgroundColor);
|
|
} else {
|
|
// setting the color this way keeps the style (gradient, padding, etc.)
|
|
drawable.setColorFilter(buttonBackgroundColor, PorterDuff.Mode.MULTIPLY);
|
|
}
|
|
}
|
|
if (buttonSelectedColor != Color.TRANSPARENT) {
|
|
// TODO set color for selected messagebox button
|
|
}
|
|
buttons.addView(button);
|
|
}
|
|
|
|
// create content
|
|
|
|
LinearLayout content = new LinearLayout(this);
|
|
content.setOrientation(LinearLayout.VERTICAL);
|
|
content.addView(message);
|
|
content.addView(buttons);
|
|
if (backgroundColor != Color.TRANSPARENT) {
|
|
content.setBackgroundColor(backgroundColor);
|
|
}
|
|
|
|
// add content to dialog and return
|
|
|
|
dialog.setContentView(content);
|
|
dialog.setOnKeyListener(new Dialog.OnKeyListener() {
|
|
@Override
|
|
public boolean onKey(DialogInterface d, int keyCode, KeyEvent event) {
|
|
Button button = mapping.get(keyCode);
|
|
if (button != null) {
|
|
if (event.getAction() == KeyEvent.ACTION_UP) {
|
|
button.performClick();
|
|
}
|
|
return true; // also for ignored actions
|
|
}
|
|
return false;
|
|
}
|
|
});
|
|
|
|
return dialog;
|
|
}
|
|
}
|
|
|
|
/**
|
|
Simple nativeInit() runnable
|
|
*/
|
|
class SDLMain implements Runnable {
|
|
@Override
|
|
public void run() {
|
|
// Runs SDL_main()
|
|
SDLActivity.nativeInit(SDLActivity.mSingleton.getArguments());
|
|
|
|
//Log.v("SDL", "SDL thread terminated");
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
SDLSurface. This is what we draw on, so we need to know when it's created
|
|
in order to do anything useful.
|
|
|
|
Because of this, that's where we set up the SDL thread
|
|
*/
|
|
class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|
View.OnKeyListener, View.OnTouchListener, SensorEventListener {
|
|
|
|
// Sensors
|
|
protected static SensorManager mSensorManager;
|
|
protected static Display mDisplay;
|
|
|
|
// Keep track of the surface size to normalize touch events
|
|
protected static float mWidth, mHeight;
|
|
|
|
// Startup
|
|
public SDLSurface(Context context) {
|
|
super(context);
|
|
getHolder().addCallback(this);
|
|
|
|
setFocusable(true);
|
|
setFocusableInTouchMode(true);
|
|
requestFocus();
|
|
setOnKeyListener(this);
|
|
setOnTouchListener(this);
|
|
|
|
mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
|
|
mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
|
|
|
|
if(Build.VERSION.SDK_INT >= 12) {
|
|
setOnGenericMotionListener(new SDLGenericMotionListener_API12());
|
|
}
|
|
|
|
// Some arbitrary defaults to avoid a potential division by zero
|
|
mWidth = 1.0f;
|
|
mHeight = 1.0f;
|
|
}
|
|
|
|
public void handlePause() {
|
|
enableSensor(Sensor.TYPE_ACCELEROMETER, false);
|
|
}
|
|
|
|
public void handleResume() {
|
|
setFocusable(true);
|
|
setFocusableInTouchMode(true);
|
|
requestFocus();
|
|
setOnKeyListener(this);
|
|
setOnTouchListener(this);
|
|
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
|
|
}
|
|
|
|
public Surface getNativeSurface() {
|
|
return getHolder().getSurface();
|
|
}
|
|
|
|
// Called when we have a valid drawing surface
|
|
@Override
|
|
public void surfaceCreated(SurfaceHolder holder) {
|
|
Log.v("SDL", "surfaceCreated()");
|
|
holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
|
|
}
|
|
|
|
// Called when we lose the surface
|
|
@Override
|
|
public void surfaceDestroyed(SurfaceHolder holder) {
|
|
Log.v("SDL", "surfaceDestroyed()");
|
|
|
|
// Transition to pause, if needed
|
|
SDLActivity.mNextNativeState = SDLActivity.NativeState.PAUSED;
|
|
SDLActivity.handleNativeState();
|
|
|
|
SDLActivity.mIsSurfaceReady = false;
|
|
SDLActivity.onNativeSurfaceDestroyed();
|
|
}
|
|
|
|
// Called when the surface is resized
|
|
@Override
|
|
public void surfaceChanged(SurfaceHolder holder,
|
|
int format, int width, int height) {
|
|
Log.v("SDL", "surfaceChanged()");
|
|
|
|
int sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 by default
|
|
switch (format) {
|
|
case PixelFormat.A_8:
|
|
Log.v("SDL", "pixel format A_8");
|
|
break;
|
|
case PixelFormat.LA_88:
|
|
Log.v("SDL", "pixel format LA_88");
|
|
break;
|
|
case PixelFormat.L_8:
|
|
Log.v("SDL", "pixel format L_8");
|
|
break;
|
|
case PixelFormat.RGBA_4444:
|
|
Log.v("SDL", "pixel format RGBA_4444");
|
|
sdlFormat = 0x15421002; // SDL_PIXELFORMAT_RGBA4444
|
|
break;
|
|
case PixelFormat.RGBA_5551:
|
|
Log.v("SDL", "pixel format RGBA_5551");
|
|
sdlFormat = 0x15441002; // SDL_PIXELFORMAT_RGBA5551
|
|
break;
|
|
case PixelFormat.RGBA_8888:
|
|
Log.v("SDL", "pixel format RGBA_8888");
|
|
sdlFormat = 0x16462004; // SDL_PIXELFORMAT_RGBA8888
|
|
break;
|
|
case PixelFormat.RGBX_8888:
|
|
Log.v("SDL", "pixel format RGBX_8888");
|
|
sdlFormat = 0x16261804; // SDL_PIXELFORMAT_RGBX8888
|
|
break;
|
|
case PixelFormat.RGB_332:
|
|
Log.v("SDL", "pixel format RGB_332");
|
|
sdlFormat = 0x14110801; // SDL_PIXELFORMAT_RGB332
|
|
break;
|
|
case PixelFormat.RGB_565:
|
|
Log.v("SDL", "pixel format RGB_565");
|
|
sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565
|
|
break;
|
|
case PixelFormat.RGB_888:
|
|
Log.v("SDL", "pixel format RGB_888");
|
|
// Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead?
|
|
sdlFormat = 0x16161804; // SDL_PIXELFORMAT_RGB888
|
|
break;
|
|
default:
|
|
Log.v("SDL", "pixel format unknown " + format);
|
|
break;
|
|
}
|
|
|
|
mWidth = width;
|
|
mHeight = height;
|
|
SDLActivity.onNativeResize(width, height, sdlFormat, mDisplay.getRefreshRate());
|
|
Log.v("SDL", "Window size: " + width + "x" + height);
|
|
|
|
|
|
boolean skip = false;
|
|
int requestedOrientation = SDLActivity.mSingleton.getRequestedOrientation();
|
|
|
|
if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED)
|
|
{
|
|
// Accept any
|
|
}
|
|
else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT || requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT)
|
|
{
|
|
if (mWidth > mHeight) {
|
|
skip = true;
|
|
}
|
|
} else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE || requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE) {
|
|
if (mWidth < mHeight) {
|
|
skip = true;
|
|
}
|
|
}
|
|
|
|
// Special Patch for Square Resolution: Black Berry Passport
|
|
if (skip) {
|
|
double min = Math.min(mWidth, mHeight);
|
|
double max = Math.max(mWidth, mHeight);
|
|
|
|
if (max / min < 1.20) {
|
|
Log.v("SDL", "Don't skip on such aspect-ratio. Could be a square resolution.");
|
|
skip = false;
|
|
}
|
|
}
|
|
|
|
if (skip) {
|
|
Log.v("SDL", "Skip .. Surface is not ready.");
|
|
SDLActivity.mIsSurfaceReady = false;
|
|
return;
|
|
}
|
|
|
|
/* Surface is ready */
|
|
SDLActivity.mIsSurfaceReady = true;
|
|
|
|
/* If the surface has been previously destroyed by onNativeSurfaceDestroyed, recreate it here */
|
|
SDLActivity.onNativeSurfaceChanged();
|
|
|
|
SDLActivity.handleNativeState();
|
|
}
|
|
|
|
// Key events
|
|
@Override
|
|
public boolean onKey(View v, int keyCode, KeyEvent event) {
|
|
// Dispatch the different events depending on where they come from
|
|
// Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
|
|
// So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD
|
|
//
|
|
// Furthermore, it's possible a game controller has SOURCE_KEYBOARD and
|
|
// SOURCE_JOYSTICK, while its key events arrive from the keyboard source
|
|
// So, retrieve the device itself and check all of its sources
|
|
if (SDLActivity.isDeviceSDLJoystick(event.getDeviceId())) {
|
|
// Note that we process events with specific key codes here
|
|
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
|
if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
|
|
return true;
|
|
}
|
|
} else if (event.getAction() == KeyEvent.ACTION_UP) {
|
|
if (SDLActivity.onNativePadUp(event.getDeviceId(), keyCode) == 0) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
|
|
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
|
//Log.v("SDL", "key down: " + keyCode);
|
|
SDLActivity.onNativeKeyDown(keyCode);
|
|
return true;
|
|
}
|
|
else if (event.getAction() == KeyEvent.ACTION_UP) {
|
|
//Log.v("SDL", "key up: " + keyCode);
|
|
SDLActivity.onNativeKeyUp(keyCode);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if ((event.getSource() & InputDevice.SOURCE_MOUSE) != 0) {
|
|
// on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
|
|
// they are ignored here because sending them as mouse input to SDL is messy
|
|
if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
|
|
switch (event.getAction()) {
|
|
case KeyEvent.ACTION_DOWN:
|
|
case KeyEvent.ACTION_UP:
|
|
// mark the event as handled or it will be handled by system
|
|
// handling KEYCODE_BACK by system will call onBackPressed()
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// Touch events
|
|
@Override
|
|
public boolean onTouch(View v, MotionEvent event) {
|
|
/* Ref: http://developer.android.com/training/gestures/multi.html */
|
|
final int touchDevId = event.getDeviceId();
|
|
final int pointerCount = event.getPointerCount();
|
|
int action = event.getActionMasked();
|
|
int pointerFingerId;
|
|
int mouseButton;
|
|
int i = -1;
|
|
float x,y,p;
|
|
|
|
// !!! FIXME: dump this SDK check after 2.0.4 ships and require API14.
|
|
if (event.getSource() == InputDevice.SOURCE_MOUSE && SDLActivity.mSeparateMouseAndTouch) {
|
|
if (Build.VERSION.SDK_INT < 14) {
|
|
mouseButton = 1; // all mouse buttons are the left button
|
|
} else {
|
|
try {
|
|
mouseButton = (Integer) event.getClass().getMethod("getButtonState").invoke(event);
|
|
} catch(Exception e) {
|
|
mouseButton = 1; // oh well.
|
|
}
|
|
}
|
|
SDLActivity.onNativeMouse(mouseButton, action, event.getX(0), event.getY(0));
|
|
} else {
|
|
switch(action) {
|
|
case MotionEvent.ACTION_MOVE:
|
|
for (i = 0; i < pointerCount; i++) {
|
|
pointerFingerId = event.getPointerId(i);
|
|
x = event.getX(i) / mWidth;
|
|
y = event.getY(i) / mHeight;
|
|
p = event.getPressure(i);
|
|
if (p > 1.0f) {
|
|
// may be larger than 1.0f on some devices
|
|
// see the documentation of getPressure(i)
|
|
p = 1.0f;
|
|
}
|
|
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
|
}
|
|
break;
|
|
|
|
case MotionEvent.ACTION_UP:
|
|
case MotionEvent.ACTION_DOWN:
|
|
// Primary pointer up/down, the index is always zero
|
|
i = 0;
|
|
case MotionEvent.ACTION_POINTER_UP:
|
|
case MotionEvent.ACTION_POINTER_DOWN:
|
|
// Non primary pointer up/down
|
|
if (i == -1) {
|
|
i = event.getActionIndex();
|
|
}
|
|
|
|
pointerFingerId = event.getPointerId(i);
|
|
x = event.getX(i) / mWidth;
|
|
y = event.getY(i) / mHeight;
|
|
p = event.getPressure(i);
|
|
if (p > 1.0f) {
|
|
// may be larger than 1.0f on some devices
|
|
// see the documentation of getPressure(i)
|
|
p = 1.0f;
|
|
}
|
|
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
|
break;
|
|
|
|
case MotionEvent.ACTION_CANCEL:
|
|
for (i = 0; i < pointerCount; i++) {
|
|
pointerFingerId = event.getPointerId(i);
|
|
x = event.getX(i) / mWidth;
|
|
y = event.getY(i) / mHeight;
|
|
p = event.getPressure(i);
|
|
if (p > 1.0f) {
|
|
// may be larger than 1.0f on some devices
|
|
// see the documentation of getPressure(i)
|
|
p = 1.0f;
|
|
}
|
|
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Sensor events
|
|
public void enableSensor(int sensortype, boolean enabled) {
|
|
// TODO: This uses getDefaultSensor - what if we have >1 accels?
|
|
if (enabled) {
|
|
mSensorManager.registerListener(this,
|
|
mSensorManager.getDefaultSensor(sensortype),
|
|
SensorManager.SENSOR_DELAY_GAME, null);
|
|
} else {
|
|
mSensorManager.unregisterListener(this,
|
|
mSensorManager.getDefaultSensor(sensortype));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onAccuracyChanged(Sensor sensor, int accuracy) {
|
|
// TODO
|
|
}
|
|
|
|
@Override
|
|
public void onSensorChanged(SensorEvent event) {
|
|
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
|
|
float x, y;
|
|
switch (mDisplay.getRotation()) {
|
|
case Surface.ROTATION_90:
|
|
x = -event.values[1];
|
|
y = event.values[0];
|
|
break;
|
|
case Surface.ROTATION_270:
|
|
x = event.values[1];
|
|
y = -event.values[0];
|
|
break;
|
|
case Surface.ROTATION_180:
|
|
x = -event.values[1];
|
|
y = -event.values[0];
|
|
break;
|
|
default:
|
|
x = event.values[0];
|
|
y = event.values[1];
|
|
break;
|
|
}
|
|
SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
|
|
y / SensorManager.GRAVITY_EARTH,
|
|
event.values[2] / SensorManager.GRAVITY_EARTH);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* This is a fake invisible editor view that receives the input and defines the
|
|
* pan&scan region
|
|
*/
|
|
class DummyEdit extends View implements View.OnKeyListener {
|
|
InputConnection ic;
|
|
|
|
public DummyEdit(Context context) {
|
|
super(context);
|
|
setFocusableInTouchMode(true);
|
|
setFocusable(true);
|
|
setOnKeyListener(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean onCheckIsTextEditor() {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean onKey(View v, int keyCode, KeyEvent event) {
|
|
|
|
// This handles the hardware keyboard input
|
|
if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
|
|
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
|
ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
|
SDLActivity.onNativeKeyDown(keyCode);
|
|
return true;
|
|
} else if (event.getAction() == KeyEvent.ACTION_UP) {
|
|
SDLActivity.onNativeKeyUp(keyCode);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//
|
|
@Override
|
|
public boolean onKeyPreIme (int keyCode, KeyEvent event) {
|
|
// As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event
|
|
// FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639
|
|
// FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not
|
|
// FIXME: A more effective solution would be to assume our Layout to be RelativeLayout or LinearLayout
|
|
// FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android
|
|
// FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :)
|
|
if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) {
|
|
if (SDLActivity.mTextEdit != null && SDLActivity.mTextEdit.getVisibility() == View.VISIBLE) {
|
|
SDLActivity.onNativeKeyboardFocusLost();
|
|
}
|
|
}
|
|
return super.onKeyPreIme(keyCode, event);
|
|
}
|
|
|
|
@Override
|
|
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
|
|
ic = new SDLInputConnection(this, true);
|
|
|
|
outAttrs.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD;
|
|
outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI
|
|
| 33554432 /* API 11: EditorInfo.IME_FLAG_NO_FULLSCREEN */;
|
|
|
|
return ic;
|
|
}
|
|
}
|
|
|
|
class SDLInputConnection extends BaseInputConnection {
|
|
|
|
public SDLInputConnection(View targetView, boolean fullEditor) {
|
|
super(targetView, fullEditor);
|
|
|
|
}
|
|
|
|
@Override
|
|
public boolean sendKeyEvent(KeyEvent event) {
|
|
|
|
/*
|
|
* This handles the keycodes from soft keyboard (and IME-translated
|
|
* input from hardkeyboard)
|
|
*/
|
|
int keyCode = event.getKeyCode();
|
|
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
|
if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
|
|
commitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
|
}
|
|
SDLActivity.onNativeKeyDown(keyCode);
|
|
return true;
|
|
} else if (event.getAction() == KeyEvent.ACTION_UP) {
|
|
|
|
SDLActivity.onNativeKeyUp(keyCode);
|
|
return true;
|
|
}
|
|
return super.sendKeyEvent(event);
|
|
}
|
|
|
|
@Override
|
|
public boolean commitText(CharSequence text, int newCursorPosition) {
|
|
|
|
nativeCommitText(text.toString(), newCursorPosition);
|
|
|
|
return super.commitText(text, newCursorPosition);
|
|
}
|
|
|
|
@Override
|
|
public boolean setComposingText(CharSequence text, int newCursorPosition) {
|
|
|
|
nativeSetComposingText(text.toString(), newCursorPosition);
|
|
|
|
return super.setComposingText(text, newCursorPosition);
|
|
}
|
|
|
|
public native void nativeCommitText(String text, int newCursorPosition);
|
|
|
|
public native void nativeSetComposingText(String text, int newCursorPosition);
|
|
|
|
@Override
|
|
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
|
|
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection
|
|
if (beforeLength == 1 && afterLength == 0) {
|
|
// backspace
|
|
return super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
|
|
&& super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
|
|
}
|
|
|
|
return super.deleteSurroundingText(beforeLength, afterLength);
|
|
}
|
|
}
|
|
|
|
/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
|
|
class SDLJoystickHandler {
|
|
|
|
/**
|
|
* Handles given MotionEvent.
|
|
* @param event the event to be handled.
|
|
* @return if given event was processed.
|
|
*/
|
|
public boolean handleMotionEvent(MotionEvent event) {
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Handles adding and removing of input devices.
|
|
*/
|
|
public void pollInputDevices() {
|
|
}
|
|
}
|
|
|
|
/* Actual joystick functionality available for API >= 12 devices */
|
|
class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
|
|
|
static class SDLJoystick {
|
|
public int device_id;
|
|
public String name;
|
|
public ArrayList<InputDevice.MotionRange> axes;
|
|
public ArrayList<InputDevice.MotionRange> hats;
|
|
}
|
|
static class RangeComparator implements Comparator<InputDevice.MotionRange> {
|
|
@Override
|
|
public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
|
|
return arg0.getAxis() - arg1.getAxis();
|
|
}
|
|
}
|
|
|
|
private ArrayList<SDLJoystick> mJoysticks;
|
|
|
|
public SDLJoystickHandler_API12() {
|
|
|
|
mJoysticks = new ArrayList<SDLJoystick>();
|
|
}
|
|
|
|
@Override
|
|
public void pollInputDevices() {
|
|
int[] deviceIds = InputDevice.getDeviceIds();
|
|
// It helps processing the device ids in reverse order
|
|
// For example, in the case of the XBox 360 wireless dongle,
|
|
// so the first controller seen by SDL matches what the receiver
|
|
// considers to be the first controller
|
|
|
|
for(int i=deviceIds.length-1; i>-1; i--) {
|
|
SDLJoystick joystick = getJoystick(deviceIds[i]);
|
|
if (joystick == null) {
|
|
joystick = new SDLJoystick();
|
|
InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
|
|
if (SDLActivity.isDeviceSDLJoystick(deviceIds[i])) {
|
|
joystick.device_id = deviceIds[i];
|
|
joystick.name = joystickDevice.getName();
|
|
joystick.axes = new ArrayList<InputDevice.MotionRange>();
|
|
joystick.hats = new ArrayList<InputDevice.MotionRange>();
|
|
|
|
List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
|
|
Collections.sort(ranges, new RangeComparator());
|
|
for (InputDevice.MotionRange range : ranges ) {
|
|
if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
|
|
if (range.getAxis() == MotionEvent.AXIS_HAT_X ||
|
|
range.getAxis() == MotionEvent.AXIS_HAT_Y) {
|
|
joystick.hats.add(range);
|
|
}
|
|
else {
|
|
joystick.axes.add(range);
|
|
}
|
|
}
|
|
}
|
|
|
|
mJoysticks.add(joystick);
|
|
SDLActivity.nativeAddJoystick(joystick.device_id, joystick.name, 0, -1,
|
|
joystick.axes.size(), joystick.hats.size()/2, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Check removed devices */
|
|
ArrayList<Integer> removedDevices = new ArrayList<Integer>();
|
|
for(int i=0; i < mJoysticks.size(); i++) {
|
|
int device_id = mJoysticks.get(i).device_id;
|
|
int j;
|
|
for (j=0; j < deviceIds.length; j++) {
|
|
if (device_id == deviceIds[j]) break;
|
|
}
|
|
if (j == deviceIds.length) {
|
|
removedDevices.add(Integer.valueOf(device_id));
|
|
}
|
|
}
|
|
|
|
for(int i=0; i < removedDevices.size(); i++) {
|
|
int device_id = removedDevices.get(i).intValue();
|
|
SDLActivity.nativeRemoveJoystick(device_id);
|
|
for (int j=0; j < mJoysticks.size(); j++) {
|
|
if (mJoysticks.get(j).device_id == device_id) {
|
|
mJoysticks.remove(j);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected SDLJoystick getJoystick(int device_id) {
|
|
for(int i=0; i < mJoysticks.size(); i++) {
|
|
if (mJoysticks.get(i).device_id == device_id) {
|
|
return mJoysticks.get(i);
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
public static void pollHapticDevices() {
|
|
if (SDLActivity.mSDLThread != null) {
|
|
mHapticHandler.pollHapticDevices();
|
|
}
|
|
}
|
|
|
|
public static void hapticRun(int device_id, int length) {
|
|
if (SDLActivity.mSDLThread != null) {
|
|
mHapticHandler.run(device_id, length);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean handleMotionEvent(MotionEvent event) {
|
|
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
|
|
int actionPointerIndex = event.getActionIndex();
|
|
int action = event.getActionMasked();
|
|
switch(action) {
|
|
case MotionEvent.ACTION_MOVE:
|
|
SDLJoystick joystick = getJoystick(event.getDeviceId());
|
|
if ( joystick != null ) {
|
|
for (int i = 0; i < joystick.axes.size(); i++) {
|
|
InputDevice.MotionRange range = joystick.axes.get(i);
|
|
/* Normalize the value to -1...1 */
|
|
float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
|
|
SDLActivity.onNativeJoy(joystick.device_id, i, value );
|
|
}
|
|
for (int i = 0; i < joystick.hats.size(); i+=2) {
|
|
int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
|
|
int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
|
|
SDLActivity.onNativeHat(joystick.device_id, i/2, hatX, hatY );
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
|
// Generic Motion (mouse hover, joystick...) events go here
|
|
@Override
|
|
public boolean onGenericMotion(View v, MotionEvent event) {
|
|
float x, y;
|
|
int action;
|
|
|
|
switch ( event.getSource() ) {
|
|
case InputDevice.SOURCE_JOYSTICK:
|
|
case InputDevice.SOURCE_GAMEPAD:
|
|
case InputDevice.SOURCE_DPAD:
|
|
return SDLActivity.handleJoystickMotionEvent(event);
|
|
|
|
case InputDevice.SOURCE_MOUSE:
|
|
if (!SDLActivity.mSeparateMouseAndTouch) {
|
|
break;
|
|
}
|
|
action = event.getActionMasked();
|
|
switch (action) {
|
|
case MotionEvent.ACTION_SCROLL:
|
|
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
|
|
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
|
|
SDLActivity.onNativeMouse(0, action, x, y);
|
|
return true;
|
|
|
|
case MotionEvent.ACTION_HOVER_MOVE:
|
|
x = event.getX(0);
|
|
y = event.getY(0);
|
|
|
|
SDLActivity.onNativeMouse(0, action, x, y);
|
|
return true;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// Event was not managed
|
|
return false;
|
|
}
|
|
}
|
|
|
|
class SDLHapticHandler {
|
|
|
|
class SDLHaptic {
|
|
public int device_id;
|
|
public String name;
|
|
public Vibrator vib;
|
|
}
|
|
|
|
private ArrayList<SDLHaptic> mHaptics;
|
|
|
|
public SDLHapticHandler() {
|
|
mHaptics = new ArrayList<SDLHaptic>();
|
|
}
|
|
|
|
public void run(int device_id, int length) {
|
|
SDLHaptic haptic = getHaptic(device_id);
|
|
if (haptic != null) {
|
|
haptic.vib.vibrate (length);
|
|
}
|
|
}
|
|
|
|
public void pollHapticDevices() {
|
|
int[] deviceIds = InputDevice.getDeviceIds();
|
|
// It helps processing the device ids in reverse order
|
|
// For example, in the case of the XBox 360 wireless dongle,
|
|
// so the first controller seen by SDL matches what the receiver
|
|
// considers to be the first controller
|
|
|
|
for(int i=deviceIds.length-1; i>-1; i--) {
|
|
SDLHaptic haptic = getHaptic(deviceIds[i]);
|
|
if (haptic == null) {
|
|
InputDevice device = InputDevice.getDevice(deviceIds[i]);
|
|
Vibrator vib = device.getVibrator ();
|
|
if(vib.hasVibrator ()) {
|
|
haptic = new SDLHaptic();
|
|
haptic.device_id = deviceIds[i];
|
|
haptic.name = device.getName();
|
|
haptic.vib = vib;
|
|
mHaptics.add(haptic);
|
|
SDLActivity.nativeAddHaptic(haptic.device_id, haptic.name);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Check removed devices */
|
|
ArrayList<Integer> removedDevices = new ArrayList<Integer>();
|
|
for(int i=0; i < mHaptics.size(); i++) {
|
|
int device_id = mHaptics.get(i).device_id;
|
|
int j;
|
|
for (j=0; j < deviceIds.length; j++) {
|
|
if (device_id == deviceIds[j]) break;
|
|
}
|
|
if (j == deviceIds.length) {
|
|
removedDevices.add(device_id);
|
|
}
|
|
}
|
|
|
|
for(int i=0; i < removedDevices.size(); i++) {
|
|
int device_id = removedDevices.get(i);
|
|
SDLActivity.nativeRemoveHaptic(device_id);
|
|
for (int j=0; j < mHaptics.size(); j++) {
|
|
if (mHaptics.get(j).device_id == device_id) {
|
|
mHaptics.remove(j);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected SDLHaptic getHaptic(int device_id) {
|
|
for(int i=0; i < mHaptics.size(); i++) {
|
|
if (mHaptics.get(i).device_id == device_id) {
|
|
return mHaptics.get(i);
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
}
|