Simple Directmedia Layer
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Sam Lantinga f29de0d324 Fixed bug 3005 - MOMO steering wheel not detected by SDL
Joe Thompson

This is a regression. The changes to fix #2460 cause the EnumJoysticksCallback() function to return without adding devices (Line 345 in SDL-0a2b6bc7005f\src\joystick\windows\SDL_dinputjoystick.c).
Looking at dinput.h on my system, at least DI8DEVTYPE_DRIVING and DI8DEVTYPE_FLIGHT need to be added to the test.
It might be better to check if (devtype == DI8DEVTYPE_SUPPLEMENTAL) rather than checking if it is NOT EQUAL to a long list of types. Or check if the device is already in the list.
2015-06-11 12:04:57 -07:00
VisualC Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
VisualC-WinRT Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
Xcode Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Xcode-iOS Fixed building test programs on the iOS simulator 2015-05-28 18:57:57 -07:00
acinclude Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). 2015-05-26 19:54:06 -04:00
android-project Android: Added deactivated intent filter for testing drop file support. 2015-06-05 19:40:50 +02:00
build-scripts Script from Sylvain to automate updating the copyright year 2015-05-26 06:27:12 -07:00
cmake configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 2015-06-08 01:13:51 -04:00
debian Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
docs Normalized endlines. 2015-06-08 03:07:24 -04:00
include configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 2015-06-08 01:13:51 -04:00
premake X11: Add Xdbe support to message boxes (thanks, Melker!). 2015-05-28 00:30:21 -04:00
src Fixed bug 3005 - MOMO steering wheel not detected by SDL 2015-06-11 12:04:57 -07:00
test Fixed not needed calculation in test program. 2015-06-04 17:52:27 +02:00
visualtest Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
.hgignore Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
Android.mk Android: Replaced spaces with tab in Android.mk file. 2015-05-06 21:11:06 +02:00
BUGS.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
CMakeLists.txt CMake: default to shared library builds being enabled. 2015-06-07 20:15:09 -04:00
COPYING.txt Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
CREDITS.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
INSTALL.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
Makefile.in Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
Makefile.minimal Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
Makefile.pandora Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
Makefile.psp Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
Makefile.wiz Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
README-SDL.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
README.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
SDL2.spec.in Fixed docs path in RPM .spec file. 2015-06-04 19:05:01 -04:00
TODO.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
VisualC.html Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
WhatsNew.txt Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
autogen.sh Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
cmake_uninstall.cmake.in Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
configure Updated configure script. 2015-06-08 01:17:58 -04:00
configure.in configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 2015-06-08 01:13:51 -04:00
sdl2-config.in Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
sdl2.m4 Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00
sdl2.pc.in Windows: Always set the system timer resolution to 1ms by default. 2015-04-20 12:22:44 -04:00

README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)