12 Commits

Author SHA1 Message Date
c4d91f18a1 Split out display_list/shader_info 2025-04-18 21:52:38 -06:00
357ecba0ae Lighting channel fixes (COLOR1+) 2025-04-15 19:37:18 -06:00
6c27585cf9 Simplify lighting in build_uniform 2025-04-15 09:19:04 -06:00
788c65592f Minor fixes with indexed draw calls 2025-04-14 23:07:50 -07:00
a600b0b84c Rewrite attribute buffer, matrix & stream handling
Now array attributes (GXSetArray) will be properly
fetched based on the vertex format. Buffers are
still assumed to be byte-swapped to little-endian.

Stream handling completely redone and many issues
resolved.

Eliminates matrix transposes. AURORA_NATIVE_MATRIX
is no longer necessary and removed.
2025-04-14 17:17:59 -06:00
1016fbb36d Fix bind group caching 2025-04-04 01:59:30 -06:00
ca3e4f5273 Update to latest upstream dawn 2025-04-03 00:12:22 -06:00
3edd2c0e58 Update dawn & SDL part 1 2023-05-27 11:44:36 -04:00
c060e1da6b Reimplement GXCopyTex; simplify assertions 2022-08-09 02:05:33 -04:00
893cabe55a Transition back to webgpu_cpp; initial emscripten support 2022-08-02 16:37:56 -04:00
0da998450b Merge GXBegin/GXEnd draws if GX state unchanged 2022-07-28 19:48:02 -04:00
9a725c89cf Initial commit 2022-07-27 11:25:25 -04:00