dawn-cmake/test/tint/shader_io/shared_struct_helper_functi...

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WebGPU Shading Language
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struct VertexOutput {
@builtin(position)
pos : vec4<f32>,
@location(0) @interpolate(flat)
loc0 : i32,
}
fn foo(x : f32) -> VertexOutput {
return VertexOutput(vec4<f32>(x, x, x, 1.0), 42);
}
@vertex
fn vert_main1() -> VertexOutput {
return foo(0.5);
}
@vertex
fn vert_main2() -> VertexOutput {
return foo(0.25);
}