2017-04-20 18:38:20 +00:00
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// Copyright 2017 The NXT Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2017-07-06 18:41:13 +00:00
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#ifndef BACKEND_TEXTURE_H_
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#define BACKEND_TEXTURE_H_
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2017-04-20 18:38:20 +00:00
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2017-07-06 18:41:13 +00:00
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#include "backend/Builder.h"
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2017-11-24 18:59:42 +00:00
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#include "backend/Forward.h"
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2017-07-06 18:41:13 +00:00
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#include "backend/RefCounted.h"
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2017-04-20 18:38:20 +00:00
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#include "nxt/nxtcpp.h"
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namespace backend {
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2017-07-22 00:00:22 +00:00
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uint32_t TextureFormatPixelSize(nxt::TextureFormat format);
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2017-07-17 16:03:16 +00:00
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bool TextureFormatHasDepth(nxt::TextureFormat format);
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bool TextureFormatHasStencil(nxt::TextureFormat format);
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2017-08-11 21:36:20 +00:00
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bool TextureFormatHasDepthOrStencil(nxt::TextureFormat format);
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2017-04-20 18:38:20 +00:00
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2018-07-10 16:03:22 +00:00
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static constexpr nxt::TextureUsageBit kReadOnlyTextureUsages =
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nxt::TextureUsageBit::TransferSrc | nxt::TextureUsageBit::Sampled |
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nxt::TextureUsageBit::Present;
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static constexpr nxt::TextureUsageBit kWritableTextureUsages =
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nxt::TextureUsageBit::TransferDst | nxt::TextureUsageBit::Storage |
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nxt::TextureUsageBit::OutputAttachment;
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2017-04-20 18:38:20 +00:00
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class TextureBase : public RefCounted {
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2017-11-24 18:59:42 +00:00
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public:
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TextureBase(TextureBuilder* builder);
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nxt::TextureDimension GetDimension() const;
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nxt::TextureFormat GetFormat() const;
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uint32_t GetWidth() const;
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uint32_t GetHeight() const;
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uint32_t GetDepth() const;
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uint32_t GetNumMipLevels() const;
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nxt::TextureUsageBit GetAllowedUsage() const;
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2018-01-03 16:46:51 +00:00
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DeviceBase* GetDevice() const;
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2017-11-24 18:59:42 +00:00
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// NXT API
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TextureViewBuilder* CreateTextureViewBuilder();
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private:
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DeviceBase* mDevice;
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nxt::TextureDimension mDimension;
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nxt::TextureFormat mFormat;
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uint32_t mWidth, mHeight, mDepth;
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uint32_t mNumMipLevels;
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nxt::TextureUsageBit mAllowedUsage = nxt::TextureUsageBit::None;
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2017-04-20 18:38:20 +00:00
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};
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2017-05-08 13:17:44 +00:00
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class TextureBuilder : public Builder<TextureBase> {
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2017-11-24 18:59:42 +00:00
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public:
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TextureBuilder(DeviceBase* device);
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// NXT API
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void SetDimension(nxt::TextureDimension dimension);
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void SetExtent(uint32_t width, uint32_t height, uint32_t depth);
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void SetFormat(nxt::TextureFormat format);
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void SetMipLevels(uint32_t numMipLevels);
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void SetAllowedUsage(nxt::TextureUsageBit usage);
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void SetInitialUsage(nxt::TextureUsageBit usage);
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private:
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friend class TextureBase;
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TextureBase* GetResultImpl() override;
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int mPropertiesSet = 0;
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nxt::TextureDimension mDimension;
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uint32_t mWidth, mHeight, mDepth;
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nxt::TextureFormat mFormat;
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uint32_t mNumMipLevels;
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nxt::TextureUsageBit mAllowedUsage = nxt::TextureUsageBit::None;
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2017-04-20 18:38:20 +00:00
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};
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class TextureViewBase : public RefCounted {
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2017-11-24 18:59:42 +00:00
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public:
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TextureViewBase(TextureViewBuilder* builder);
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2017-04-20 18:38:20 +00:00
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2018-05-02 22:10:13 +00:00
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const TextureBase* GetTexture() const;
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2017-11-24 18:59:42 +00:00
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TextureBase* GetTexture();
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2017-04-20 18:38:20 +00:00
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2017-11-24 18:59:42 +00:00
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private:
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Ref<TextureBase> mTexture;
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2017-04-20 18:38:20 +00:00
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};
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2017-05-08 13:17:44 +00:00
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class TextureViewBuilder : public Builder<TextureViewBase> {
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2017-11-24 18:59:42 +00:00
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public:
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TextureViewBuilder(DeviceBase* device, TextureBase* texture);
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2017-04-20 18:38:20 +00:00
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2017-11-24 18:59:42 +00:00
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private:
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friend class TextureViewBase;
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2017-04-20 18:38:20 +00:00
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2017-11-24 18:59:42 +00:00
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TextureViewBase* GetResultImpl() override;
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2017-05-08 13:17:44 +00:00
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2017-11-24 18:59:42 +00:00
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Ref<TextureBase> mTexture;
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2017-04-20 18:38:20 +00:00
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};
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2017-11-24 18:59:42 +00:00
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} // namespace backend
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2017-04-20 18:38:20 +00:00
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2017-11-24 18:59:42 +00:00
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#endif // BACKEND_TEXTURE_H_
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