2019-08-13 00:22:28 +00:00
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// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_COMMANDVALIDATION_H_
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#define DAWNNATIVE_COMMANDVALIDATION_H_
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#include "dawn_native/CommandAllocator.h"
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#include "dawn_native/Error.h"
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#include <vector>
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namespace dawn_native {
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2019-08-13 22:12:54 +00:00
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class AttachmentState;
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2019-08-13 00:22:28 +00:00
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struct BeginRenderPassCmd;
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struct PassResourceUsage;
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2019-09-10 08:20:40 +00:00
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MaybeError ValidateCanPopDebugGroup(uint64_t debugGroupStackSize);
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MaybeError ValidateFinalDebugGroupStackSize(uint64_t debugGroupStackSize);
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2019-08-13 22:12:54 +00:00
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MaybeError ValidateRenderBundle(CommandIterator* commands,
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const AttachmentState* attachmentState,
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PassResourceUsage* resourceUsage);
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2019-08-13 00:22:28 +00:00
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MaybeError ValidateRenderPass(CommandIterator* commands,
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BeginRenderPassCmd* renderPass,
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std::vector<PassResourceUsage>* perPassResourceUsages);
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MaybeError ValidateComputePass(CommandIterator* commands,
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std::vector<PassResourceUsage>* perPassResourceUsages);
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} // namespace dawn_native
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#endif // DAWNNATIVE_COMMANDVALIDATION_H_
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