dawn-cmake/test/tint/expressions/swizzle/write/vec3/f32.wgsl

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struct S {
v: vec3<f32>,
};
var<private> P : S;
fn f() {
P.v = vec3<f32>(1.0, 2.0, 3.0);
P.v.x = 1.0;
P.v.y = 2.0;
P.v.z = 3.0;
}