2021-07-26 11:46:47 +00:00
|
|
|
intrinsics/gen/textureLoad/072e26.wgsl:29:24 warning: use of deprecated intrinsic
|
|
|
|
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
|
|
|
|
^^^^^^^^^^^
|
|
|
|
|
2021-06-03 11:26:17 +00:00
|
|
|
Texture2DArray<float4> arg_0 : register(t0, space1);
|
|
|
|
|
|
|
|
void textureLoad_072e26() {
|
2021-06-03 15:08:14 +00:00
|
|
|
float4 res = arg_0.Load(int4(0, 0, 1, 0));
|
2021-06-03 11:26:17 +00:00
|
|
|
}
|
|
|
|
|
2021-06-16 09:19:36 +00:00
|
|
|
struct tint_symbol {
|
|
|
|
float4 value : SV_Position;
|
|
|
|
};
|
|
|
|
|
2021-08-04 22:15:28 +00:00
|
|
|
float4 vertex_main_inner() {
|
2021-06-03 11:26:17 +00:00
|
|
|
textureLoad_072e26();
|
2021-08-04 22:15:28 +00:00
|
|
|
return float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
}
|
|
|
|
|
|
|
|
tint_symbol vertex_main() {
|
|
|
|
const float4 inner_result = vertex_main_inner();
|
|
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
|
|
wrapper_result.value = inner_result;
|
|
|
|
return wrapper_result;
|
2021-06-03 11:26:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void fragment_main() {
|
|
|
|
textureLoad_072e26();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
[numthreads(1, 1, 1)]
|
|
|
|
void compute_main() {
|
|
|
|
textureLoad_072e26();
|
|
|
|
return;
|
|
|
|
}
|