dawn-cmake/src/dawn/utils/GLFWUtils.h

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// Copyright 2020 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_DAWN_UTILS_GLFWUTILS_H_
#define SRC_DAWN_UTILS_GLFWUTILS_H_
#include "dawn/webgpu_cpp.h"
#include <memory>
struct GLFWwindow;
namespace utils {
// Adds all the necessary glfwWindowHint calls for the next GLFWwindow created to be used with
// the specified backend.
void SetupGLFWWindowHintsForBackend(wgpu::BackendType type);
// Does the necessary setup on the GLFWwindow to allow creating a wgpu::Surface with it and
// calls `instance.CreateSurface` with the correct descriptor for this window.
// Returns a null wgpu::Surface on failure.
wgpu::Surface CreateSurfaceForWindow(wgpu::Instance instance, GLFWwindow* window);
// Use for testing only. Does everything that CreateSurfaceForWindow does except the call to
// CreateSurface so the descriptor can be modified for testing.
std::unique_ptr<wgpu::ChainedStruct> SetupWindowAndGetSurfaceDescriptorForTesting(
GLFWwindow* window);
} // namespace utils
#endif // SRC_DAWN_UTILS_GLFWUTILS_H_