2019-08-27 23:36:26 +00:00
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// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_RESOURCEMEMORYALLOCATION_H_
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#define DAWNNATIVE_RESOURCEMEMORYALLOCATION_H_
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#include <cstdint>
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namespace dawn_native {
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class ResourceHeapBase;
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// Allocation method determines how memory was sub-divided.
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// Used by the device to get the allocator that was responsible for the allocation.
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enum class AllocationMethod {
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// Memory not sub-divided.
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kDirect,
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// Memory sub-divided using one or more blocks of various sizes.
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kSubAllocated,
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// Memory not allocated or freed.
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kInvalid
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};
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// Handle into a resource heap pool.
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class ResourceMemoryAllocation {
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public:
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ResourceMemoryAllocation();
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ResourceMemoryAllocation(uint64_t offset,
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ResourceHeapBase* resourceHeap,
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2019-09-05 17:36:47 +00:00
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AllocationMethod method,
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uint8_t* mappedPointer = nullptr);
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2019-08-27 23:36:26 +00:00
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~ResourceMemoryAllocation() = default;
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ResourceHeapBase* GetResourceHeap() const;
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uint64_t GetOffset() const;
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AllocationMethod GetAllocationMethod() const;
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2019-09-05 17:36:47 +00:00
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uint8_t* GetMappedPointer() const;
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2019-08-27 23:36:26 +00:00
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void Invalidate();
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private:
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AllocationMethod mMethod;
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uint64_t mOffset;
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ResourceHeapBase* mResourceHeap;
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2019-09-05 17:36:47 +00:00
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uint8_t* mMappedPointer;
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2019-08-27 23:36:26 +00:00
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};
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} // namespace dawn_native
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#endif // DAWNNATIVE_RESOURCEMEMORYALLOCATION_H_
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