46 lines
1.3 KiB
HLSL
46 lines
1.3 KiB
HLSL
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int2 tint_count_leading_zeros(int2 v) {
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uint2 x = uint2(v);
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const uint2 b16 = ((x <= uint2((65535u).xx)) ? uint2((16u).xx) : uint2((0u).xx));
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x = (x << b16);
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const uint2 b8 = ((x <= uint2((16777215u).xx)) ? uint2((8u).xx) : uint2((0u).xx));
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x = (x << b8);
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const uint2 b4 = ((x <= uint2((268435455u).xx)) ? uint2((4u).xx) : uint2((0u).xx));
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x = (x << b4);
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const uint2 b2 = ((x <= uint2((1073741823u).xx)) ? uint2((2u).xx) : uint2((0u).xx));
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x = (x << b2);
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const uint2 b1 = ((x <= uint2((2147483647u).xx)) ? uint2((1u).xx) : uint2((0u).xx));
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const uint2 is_zero = ((x == uint2((0u).xx)) ? uint2((1u).xx) : uint2((0u).xx));
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return int2((((((b16 | b8) | b4) | b2) | b1) + is_zero));
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}
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void countLeadingZeros_858d40() {
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int2 res = tint_count_leading_zeros(int2(0, 0));
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}
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struct tint_symbol {
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float4 value : SV_Position;
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};
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float4 vertex_main_inner() {
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countLeadingZeros_858d40();
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return float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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tint_symbol vertex_main() {
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const float4 inner_result = vertex_main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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void fragment_main() {
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countLeadingZeros_858d40();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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countLeadingZeros_858d40();
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return;
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}
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