dawn-cmake/test/tint/builtins/gen/literal/dpdyCoarse/3e1ab4.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
void dpdyCoarse_3e1ab4(device float2* const tint_symbol) {
float2 res = dfdy(float2(1.0f));
*(tint_symbol) = res;
}
fragment void fragment_main(device float2* tint_symbol_1 [[buffer(0)]]) {
dpdyCoarse_3e1ab4(tint_symbol_1);
return;
}