CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Ben Clayton 2a7005f416 Roll third_party/webgpu-cts/ 99d11d886..886a83abf (28 commits)
Regenerated:
 - expectations.txt
 - ts_sources.txt
 - test_list.txt
 - cache_list.txt
 - resource_files.txt
 - webtest .html files


99d11d8864..886a83abf3
 - 886a83 Refactor storeOp validation test to match spec changes
 - 8be752 Fix a missing "enable f16" in maxComputeWorkgroupStorageSize test (#2433)
 - 5edad0 [wgsl] Make compound operators explicit. (#2426)
 - 2fe20d [wgsl] Compound assignment for boolean operations. (#2425)
 - 790801 [wgsl] Cleanup compound statement tests (#2424)
 - a671a0 webgpu/shader/execution: Code refactoring (#2423)
 - 0dd071 [wgsl] Add compound operator tests. (#2422)
 - 25861c Clean up enums
 - f9fb7d Update target in tsconfig.json to 'es2020' (#2420)
 - 452c87 shader/execution: More interesting flow-control tests
 - 446030 shader/execution: Add a continue in switch flow control test
 - 4d0008 Bump to es2020 (#2417)
 - d003e4 Fix for maxColorAttachmentsBytesPerSample test (#2414)
 - 445572 chore(gen_wpt_cts_html): identify omitted CLI args for context
 - 11f4dc fix(gen_wpt_cts_html): use non-zero exit code on incorrect arg count
 - 315f6d Fixes bug in maxColorAtthacmentBytesPerSample limits test (#2413)
 - e26de5 Address review feeback
 - 02cb5f use GPUTestBase.makeBufferWithContents, not the standalone
 - 30b08f Address review issues
 - db0899 Test Occlusion Queries
 - c50fee Get current texture expiry (#2386)
 - b49129 Add ImageBitmapRenderingContext canvas for copyToTexture tests (#2400)
 - 7d3385 wgsl: add i32, u32 comparisons (#2405)
 - 5aedaf Rename f32 comparisons (#2407)
 - 2de0b6 Test sign(i32) builtin (#2408)
 - bd0ce7 Make all the limits test have no sub cases (#2412)
 - 1f7721 Add External Texture VideoFrame visibileRect Tests (#2409)
 - ea0fb0 Modify zero init tests to pollute workgroup memory (#2392)

Created with './tools/run cts roll'

Change-Id: Ifd5a33d9aeabd04656edaf516ecb222d2d01f711
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Include-Ci-Only-Tests: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-03-20 16:38:06 +00:00
.vscode .vscode: Simplify build setup task 2023-03-04 00:49:51 +00:00
build_overrides remove use_system_libwayland 2023-01-25 19:32:15 +00:00
docs tint: Validate @must_use on functions and builtins 2023-02-22 16:18:22 +00:00
generator Dawn: Break dependency on ANGLE 2023-03-16 14:31:25 +00:00
include Move BindingRemapper and MultiplanarExternalTexture to a backend transform. 2023-03-15 13:41:46 +00:00
infra Kokoro: Fix windows builds 2023-02-05 10:52:57 +00:00
scripts Fix perf_test_runner.py to run with python3 2023-02-08 00:48:37 +00:00
src Tint&Dawn: Enable f16 override 2023-03-20 10:32:45 +00:00
test tint/hlsl: fix frexp always returning positive values for fractional part 2023-03-16 21:31:15 +00:00
third_party Roll third_party/webgpu-cts/ 99d11d886..886a83abf (28 commits) 2023-03-20 16:38:06 +00:00
tools tools/run-cts: Fix code coverage in `--isolate` mode 2023-03-09 23:08:02 +00:00
webgpu-cts Roll third_party/webgpu-cts/ 99d11d886..886a83abf (28 commits) 2023-03-20 16:38:06 +00:00
.clang-format Add InsertBraces: true to .clang-format 2022-05-19 20:08:19 +00:00
.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
.gitattributes Pipeline cache D3D12 backend impl 2022-06-02 15:16:20 +00:00
.gitignore .gitignore: Rm src/dawn/node/tools/bin/ 2023-02-05 11:03:44 +00:00
.gn Roll third_party/angle/ 52c42e5a8..4aa0975e6 (35 commits) 2022-05-25 16:06:54 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
BUILD.gn Remove old src/include folder 2022-06-18 16:16:11 +00:00
CMakeLists.txt Reland "Add writer to emit the AST." 2023-03-07 18:28:38 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll third_party/webgpu-cts/ 99d11d886..886a83abf (28 commits) 2023-03-20 16:38:06 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
Doxyfile tint: add pretty printers for gdb and lldb 2022-10-27 20:17:45 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Set OWNERS to * on .txt files needed for CTS rolls 2023-02-13 10:17:04 +00:00
PRESUBMIT.py tools: Move idlgen and run-cts to from dawn/node to tools/ 2022-12-12 23:06:43 +00:00
README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
README.md Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json DawnNative: implement Instance::ProcessEvents 2023-03-14 19:03:10 +00:00
dawn_wire.json Add Buffer.GetMapState() 2022-12-19 19:06:51 +00:00
go.mod tools: Update go.chromium.org/luci dep 2023-03-14 14:42:18 +00:00
go.sum tools: Update go.chromium.org/luci dep 2023-03-14 14:42:18 +00:00
go_presubmit_support.py Reland "Add expectations.txt validation to presubmit" 2022-12-08 21:57:55 +00:00
tint_overrides_with_defaults.gni Reland "Add writer to emit the AST." 2023-03-07 18:28:38 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.