7 lines
142 B
WebGPU Shading Language
7 lines
142 B
WebGPU Shading Language
|
enable chromium_experimental_push_constant, f16;
|
||
|
|
||
|
@fragment
|
||
|
fn main() -> @location(0) vec4<f32> {
|
||
|
return vec4<f32>(0.1, 0.2, 0.3, 0.4);
|
||
|
}
|