2021-07-23 16:43:01 +00:00
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intrinsics/gen/modf/3d00e2.wgsl:29:24 warning: use of deprecated intrinsic
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var res: vec4<f32> = modf(vec4<f32>(), &arg_1);
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^^^^
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2021-07-08 21:21:27 +00:00
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#include <metal_stdlib>
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2021-06-18 18:56:13 +00:00
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2021-07-08 21:21:27 +00:00
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using namespace metal;
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2021-07-23 16:43:01 +00:00
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float4 tint_modf(float4 param_0, thread float4* param_1) {
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float4 whole;
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float4 fract = modf(param_0, whole);
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*param_1 = whole;
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return fract;
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}
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2021-06-18 18:56:13 +00:00
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struct tint_symbol {
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float4 value [[position]];
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2021-06-18 18:56:13 +00:00
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};
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2021-08-04 22:15:28 +00:00
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void modf_3d00e2(thread float4* const tint_symbol_1) {
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float4 res = tint_modf(float4(), tint_symbol_1);
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}
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float4 vertex_main_inner(thread float4* const tint_symbol_2) {
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modf_3d00e2(tint_symbol_2);
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return float4();
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2021-07-08 21:21:27 +00:00
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}
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vertex tint_symbol vertex_main() {
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thread float4 tint_symbol_3 = 0.0f;
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2021-08-04 22:15:28 +00:00
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float4 const inner_result = vertex_main_inner(&(tint_symbol_3));
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tint_symbol wrapper_result = {};
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wrapper_result.value = inner_result;
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return wrapper_result;
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2021-06-18 18:56:13 +00:00
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}
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2021-07-08 21:21:27 +00:00
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fragment void fragment_main() {
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thread float4 tint_symbol_4 = 0.0f;
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2021-06-18 18:56:13 +00:00
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modf_3d00e2(&(tint_symbol_4));
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2021-07-08 21:21:27 +00:00
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return;
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2021-06-18 18:56:13 +00:00
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}
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2021-07-08 21:21:27 +00:00
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kernel void compute_main() {
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thread float4 tint_symbol_5 = 0.0f;
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2021-06-18 18:56:13 +00:00
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modf_3d00e2(&(tint_symbol_5));
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2021-07-08 21:21:27 +00:00
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return;
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2021-06-18 18:56:13 +00:00
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}
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