dawn-cmake/test/tint/let/global/global.wgsl.expected.spvasm

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 32
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %value
OpExecutionMode %main OriginUpperLeft
OpName %value "value"
OpName %v1 "v1"
OpName %v2 "v2"
OpName %v3 "v3"
OpName %v4 "v4"
OpName %v5 "v5"
OpName %v6 "v6"
OpName %v7 "v7"
OpName %MyStruct "MyStruct"
OpMemberName %MyStruct 0 "f1"
OpName %v8 "v8"
OpName %v9 "v9"
OpName %main_inner "main_inner"
OpName %main "main"
OpDecorate %value Location 0
OpMemberDecorate %MyStruct 0 Offset 0
OpDecorate %_arr_float_uint_10 ArrayStride 4
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%int = OpTypeInt 32 1
%v1 = OpConstant %int 1
%uint = OpTypeInt 32 0
%v2 = OpConstant %uint 1
%v3 = OpConstant %float 1
%v3int = OpTypeVector %int 3
%v4 = OpConstantComposite %v3int %v1 %v1 %v1
%v3uint = OpTypeVector %uint 3
%v5 = OpConstantComposite %v3uint %v2 %v2 %v2
%v3float = OpTypeVector %float 3
%v6 = OpConstantComposite %v3float %v3 %v3 %v3
%mat3v3float = OpTypeMatrix %v3float 3
%v7 = OpConstantComposite %mat3v3float %v6 %v6 %v6
%MyStruct = OpTypeStruct %float
%v8 = OpConstantNull %MyStruct
%uint_10 = OpConstant %uint 10
%_arr_float_uint_10 = OpTypeArray %float %uint_10
%v9 = OpConstantNull %_arr_float_uint_10
%24 = OpTypeFunction %v4float
%void = OpTypeVoid
%27 = OpTypeFunction %void
%main_inner = OpFunction %v4float None %24
%26 = OpLabel
OpReturnValue %5
OpFunctionEnd
%main = OpFunction %void None %27
%30 = OpLabel
%31 = OpFunctionCall %v4float %main_inner
OpStore %value %31
OpReturn
OpFunctionEnd