dawn-cmake/test/tint/expressions/binary/div/vec3-vec3/f32.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
kernel void f() {
float3 const a = float3(1.0f, 2.0f, 3.0f);
float3 const b = float3(4.0f, 5.0f, 6.0f);
float3 const r = (float3(1.0f, 2.0f, 3.0f) / float3(4.0f, 5.0f, 6.0f));
return;
}