87 lines
2.3 KiB
Plaintext
87 lines
2.3 KiB
Plaintext
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#include <metal_stdlib>
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using namespace metal;
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struct tint_padded_array_element {
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/* 0x0000 */ int el;
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/* 0x0004 */ int8_t tint_pad[12];
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};
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struct tint_array_wrapper {
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/* 0x0000 */ tint_padded_array_element arr[4];
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};
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struct buf0 {
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/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) {
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int a = 0;
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int b = 0;
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int c = 0;
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bool x_65 = false;
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bool x_66_phi = false;
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int const x_29 = x_6.x_GLF_uniform_int_values.arr[0].el;
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a = x_29;
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int const x_31 = x_6.x_GLF_uniform_int_values.arr[1].el;
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b = x_31;
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int const x_33 = x_6.x_GLF_uniform_int_values.arr[2].el;
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c = x_33;
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while (true) {
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int const x_38 = a;
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int const x_39 = b;
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if ((x_38 < x_39)) {
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} else {
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break;
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}
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int const x_42 = a;
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a = (x_42 + 1);
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int const x_44 = c;
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int const x_46 = x_6.x_GLF_uniform_int_values.arr[2].el;
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if ((x_44 == x_46)) {
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int const x_52 = x_6.x_GLF_uniform_int_values.arr[3].el;
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int const x_53 = c;
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c = (x_53 * x_52);
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} else {
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if (true) {
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continue;
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}
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}
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}
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int const x_57 = a;
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int const x_58 = b;
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bool const x_59 = (x_57 == x_58);
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x_66_phi = x_59;
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if (x_59) {
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int const x_62 = c;
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int const x_64 = x_6.x_GLF_uniform_int_values.arr[3].el;
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x_65 = (x_62 == x_64);
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x_66_phi = x_65;
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}
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bool const x_66 = x_66_phi;
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if (x_66) {
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int const x_71 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_74 = x_6.x_GLF_uniform_int_values.arr[0].el;
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int const x_77 = x_6.x_GLF_uniform_int_values.arr[0].el;
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int const x_80 = x_6.x_GLF_uniform_int_values.arr[2].el;
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*(tint_symbol_4) = float4(float(x_71), float(x_74), float(x_77), float(x_80));
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} else {
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int const x_84 = x_6.x_GLF_uniform_int_values.arr[0].el;
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float const x_85 = float(x_84);
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*(tint_symbol_4) = float4(x_85, x_85, x_85, x_85);
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}
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
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thread float4 tint_symbol_5 = 0.0f;
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main_1(x_6, &(tint_symbol_5));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
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tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_3;
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}
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