dawn-cmake/test/vk-gl-cts/graphicsfuzz/always-discarding-function/0-opt.spvasm.expected.hlsl

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struct tmp_struct {
int nmb[1];
};
cbuffer cbuffer_x_11 : register(b0, space0) {
uint4 x_11[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int x_24[1] = (int[1])0;
bool x_68 = false;
int x_17 = 0;
int x_18 = 0;
int x_19 = 0;
int x_20 = 0;
bool x_69 = false;
float tmp_float = 0.0f;
float3 color = float3(0.0f, 0.0f, 0.0f);
while (true) {
int x_25 = 0;
float3 x_101 = float3(0.0f, 0.0f, 0.0f);
bool x_79_phi = false;
int x_26_phi = 0;
const float x_75 = asfloat(x_11[0].y);
tmp_float = x_75;
const float3 x_76 = float3(x_75, x_75, x_75);
color = x_76;
const int tint_symbol_2[1] = {0};
const tmp_struct tint_symbol_3 = {tint_symbol_2};
x_24 = tint_symbol_3.nmb;
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x_68 = false;
x_79_phi = false;
while (true) {
int x_21_phi = 0;
int x_25_phi = 0;
bool x_93_phi = false;
const bool x_79 = x_79_phi;
x_18 = 1;
x_21_phi = 1;
while (true) {
const int x_21 = x_21_phi;
x_25_phi = 0;
x_93_phi = x_79;
if ((x_21 > 10)) {
} else {
break;
}
const int x_22 = (x_21 - 1);
x_19 = x_22;
const int x_23 = x_24[x_22];
if ((x_23 == 1)) {
x_68 = true;
x_17 = 1;
x_25_phi = 1;
x_93_phi = true;
break;
}
x_18 = x_22;
{
x_21_phi = x_22;
}
}
x_25 = x_25_phi;
const bool x_93 = x_93_phi;
x_26_phi = x_25;
if (x_93) {
break;
}
x_68 = true;
x_17 = -1;
x_26_phi = -1;
break;
{
x_79_phi = false;
}
}
const int x_26 = x_26_phi;
x_20 = x_26;
if ((x_26 == -1)) {
discard;
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
const float2 x_100 = (float2(x_76.y, x_76.z) + float2(1.0f, 1.0f));
x_101 = float3(x_76.x, x_100.x, x_100.y);
color = x_101;
const float x_103 = asfloat(x_11[0].x);
if ((x_103 > 1.0f)) {
x_69 = true;
break;
}
}
x_GLF_color = float4(x_101.x, x_101.y, x_101.z, 1.0f);
x_69 = true;
break;
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
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main_1();
const main_out tint_symbol_4 = {x_GLF_color};
return tint_symbol_4;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
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}
int binarySearch_struct_tmp_struct_i1_1_1_(inout tmp_struct obj) {
bool x_112 = false;
int x_16 = 0;
int one = 0;
int zero = 0;
int x_27 = 0;
bool x_114_phi = false;
int x_28_phi = 0;
x_114_phi = false;
while (true) {
int x_15_phi = 0;
int x_27_phi = 0;
bool x_128_phi = false;
const bool x_114 = x_114_phi;
one = 1;
x_15_phi = 1;
while (true) {
const int x_15 = x_15_phi;
x_27_phi = 0;
x_128_phi = x_114;
if ((x_15 > 10)) {
} else {
break;
}
const int x_13 = (x_15 - 1);
zero = x_13;
const int x_14 = obj.nmb[x_13];
if ((x_14 == 1)) {
x_112 = true;
x_16 = 1;
x_27_phi = 1;
x_128_phi = true;
break;
}
one = x_13;
{
x_15_phi = x_13;
}
}
x_27 = x_27_phi;
const bool x_128 = x_128_phi;
x_28_phi = x_27;
if (x_128) {
break;
}
x_112 = true;
x_16 = -1;
x_28_phi = -1;
break;
{
x_114_phi = false;
}
}
return x_28_phi;
}