2021-07-23 13:10:12 +00:00
|
|
|
cbuffer cbuffer_x_8 : register(b0, space0) {
|
|
|
|
uint4 x_8[1];
|
|
|
|
};
|
|
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
|
|
|
|
void main_1() {
|
|
|
|
int a[3] = (int[3])0;
|
|
|
|
int b = 0;
|
|
|
|
int c = 0;
|
|
|
|
a[0] = 1;
|
|
|
|
a[1] = 2;
|
|
|
|
a[2] = 3;
|
|
|
|
b = 0;
|
|
|
|
const int x_38 = asint(x_8[0].x);
|
|
|
|
const int x_40 = a[x_38];
|
|
|
|
c = x_40;
|
|
|
|
if ((c > 1)) {
|
|
|
|
x_GLF_color = float4(0.0f, 1.0f, 1.0f, 0.0f);
|
|
|
|
b = (b + 1);
|
|
|
|
}
|
|
|
|
const int x_48 = (b + 1);
|
|
|
|
b = x_48;
|
|
|
|
const int x_50_save = clamp(x_48, 0, 2);
|
|
|
|
const int x_51 = a[x_50_save];
|
|
|
|
a[x_50_save] = (x_51 + 1);
|
|
|
|
const int x_54 = a[2];
|
|
|
|
if ((x_54 == 4)) {
|
|
|
|
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
} else {
|
|
|
|
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct main_out {
|
|
|
|
float4 x_GLF_color_1;
|
|
|
|
};
|
|
|
|
struct tint_symbol {
|
|
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
|
|
};
|
|
|
|
|
2021-08-04 22:15:28 +00:00
|
|
|
main_out main_inner() {
|
2021-07-23 13:10:12 +00:00
|
|
|
main_1();
|
2021-08-04 22:15:28 +00:00
|
|
|
const main_out tint_symbol_2 = {x_GLF_color};
|
|
|
|
return tint_symbol_2;
|
|
|
|
}
|
|
|
|
|
|
|
|
tint_symbol main() {
|
|
|
|
const main_out inner_result = main_inner();
|
|
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
|
|
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
|
|
|
|
return wrapper_result;
|
2021-07-23 13:10:12 +00:00
|
|
|
}
|