dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-increment-inside-clamp/0-opt.spvasm.expected.hlsl

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cbuffer cbuffer_x_8 : register(b0, space0) {
uint4 x_8[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int a[3] = (int[3])0;
int b = 0;
int c = 0;
a[0] = 1;
a[1] = 2;
a[2] = 3;
b = 0;
const int x_38 = asint(x_8[0].x);
const int x_40 = a[x_38];
c = x_40;
if ((c > 1)) {
x_GLF_color = float4(0.0f, 1.0f, 1.0f, 0.0f);
b = (b + 1);
}
const int x_48 = (b + 1);
b = x_48;
const int x_50_save = clamp(x_48, 0, 2);
const int x_51 = a[x_50_save];
a[x_50_save] = (x_51 + 1);
const int x_54 = a[2];
if ((x_54 == 4)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
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main_1();
const main_out tint_symbol_2 = {x_GLF_color};
return tint_symbol_2;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
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}