dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-instruction-simplify-mo.../0-opt.spvasm.expected.msl

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#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct tint_padded_array_element_1 {
/* 0x0000 */ float el;
/* 0x0004 */ int8_t tint_pad_1[12];
};
struct tint_array_wrapper_1 {
/* 0x0000 */ tint_padded_array_element_1 arr[2];
};
struct buf1 {
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_float_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_5, constant buf1& x_8, thread float4* const tint_symbol_3) {
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float a = 0.0f;
int const x_10 = x_5.x_GLF_uniform_int_values.arr[0].el;
int const x_11 = x_5.x_GLF_uniform_int_values.arr[1].el;
int const x_12 = x_5.x_GLF_uniform_int_values.arr[1].el;
int const x_13 = x_5.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_3) = float4(float(x_10), float(x_11), float(x_12), float(x_13));
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float const x_45 = x_8.x_GLF_uniform_float_values.arr[1].el;
a = (x_45 - (NAN * floor((x_45 / NAN))));
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float const x_47 = a;
float const x_49 = x_8.x_GLF_uniform_float_values.arr[0].el;
if ((x_47 != x_49)) {
float const x_54 = x_8.x_GLF_uniform_float_values.arr[0].el;
(*(tint_symbol_3)).y = x_54;
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}
return;
}
main_out tint_symbol_inner(constant buf0& x_5, constant buf1& x_8, thread float4* const tint_symbol_4) {
main_1(x_5, x_8, tint_symbol_4);
main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)};
return tint_symbol_2;
}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]], constant buf1& x_8 [[buffer(1)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_out const inner_result = tint_symbol_inner(x_5, x_8, &(tint_symbol_5));
tint_symbol_1 wrapper_result = {};
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
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}