2021-07-23 13:10:12 +00:00
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cbuffer cbuffer_x_6 : register(b0, space0) {
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uint4 x_6[4];
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};
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cbuffer cbuffer_x_9 : register(b1, space0) {
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uint4 x_9[3];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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float f = 0.0f;
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int i = 0;
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bool x_66 = false;
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bool x_67_phi = false;
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const uint scalar_offset = ((16u * uint(0))) / 4;
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const float x_34 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
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f = x_34;
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const int x_36 = asint(x_9[1].x);
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i = x_36;
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while (true) {
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const int x_41 = i;
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const uint scalar_offset_1 = ((16u * uint(0))) / 4;
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const int x_43 = asint(x_9[scalar_offset_1 / 4][scalar_offset_1 % 4]);
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if ((x_41 < x_43)) {
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} else {
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break;
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}
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const float x_47 = asfloat(x_6[3].x);
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const float x_49 = f;
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const uint scalar_offset_2 = ((16u * uint(0))) / 4;
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const float x_53 = asfloat(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
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f = (abs((-(x_47) * x_49)) + x_53);
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{
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i = (i + 1);
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}
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}
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const float x_57 = f;
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const float x_59 = asfloat(x_6[1].x);
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const bool x_60 = (x_57 > x_59);
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x_67_phi = x_60;
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if (x_60) {
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const float x_63 = f;
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const float x_65 = asfloat(x_6[2].x);
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x_66 = (x_63 < x_65);
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x_67_phi = x_66;
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}
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if (x_67_phi) {
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const int x_72 = asint(x_9[2].x);
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const int x_75 = asint(x_9[1].x);
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const int x_78 = asint(x_9[1].x);
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const int x_81 = asint(x_9[2].x);
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x_GLF_color = float4(float(x_72), float(x_75), float(x_78), float(x_81));
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} else {
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const int x_85 = asint(x_9[1].x);
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const float x_86 = float(x_85);
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x_GLF_color = float4(x_86, x_86, x_86, x_86);
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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2021-08-04 22:15:28 +00:00
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main_out main_inner() {
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2021-07-23 13:10:12 +00:00
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main_1();
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2021-08-04 22:15:28 +00:00
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const main_out tint_symbol_3 = {x_GLF_color};
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return tint_symbol_3;
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}
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tint_symbol main() {
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const main_out inner_result = main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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2021-07-23 13:10:12 +00:00
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}
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