dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-value-tracking-known-no.../0-opt.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[4];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_7, thread float4* const tint_symbol_3) {
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int a = 0;
int sum = 0;
int i = 0;
a = 65536;
int const x_29 = x_7.x_GLF_uniform_int_values.arr[0].el;
sum = x_29;
int const x_31 = x_7.x_GLF_uniform_int_values.arr[1].el;
if ((1 == x_31)) {
int const x_35 = a;
a = as_type<int>((as_type<uint>(x_35) - as_type<uint>(1)));
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}
i = 0;
while (true) {
int const x_41 = i;
int const x_42 = a;
if ((x_41 < x_42)) {
} else {
break;
}
int const x_45 = i;
int const x_46 = sum;
sum = as_type<int>((as_type<uint>(x_46) + as_type<uint>(x_45)));
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{
int const x_49 = x_7.x_GLF_uniform_int_values.arr[2].el;
int const x_50 = i;
i = as_type<int>((as_type<uint>(x_50) + as_type<uint>(x_49)));
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}
}
int const x_52 = sum;
int const x_54 = x_7.x_GLF_uniform_int_values.arr[3].el;
if ((x_52 == x_54)) {
int const x_60 = x_7.x_GLF_uniform_int_values.arr[1].el;
int const x_63 = x_7.x_GLF_uniform_int_values.arr[0].el;
int const x_66 = x_7.x_GLF_uniform_int_values.arr[0].el;
int const x_69 = x_7.x_GLF_uniform_int_values.arr[1].el;
*(tint_symbol_3) = float4(float(x_60), float(x_63), float(x_66), float(x_69));
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} else {
int const x_73 = x_7.x_GLF_uniform_int_values.arr[0].el;
float const x_74 = float(x_73);
*(tint_symbol_3) = float4(x_74, x_74, x_74, x_74);
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}
return;
}
main_out tint_symbol_inner(constant buf0& x_7, thread float4* const tint_symbol_4) {
main_1(x_7, tint_symbol_4);
main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)};
return tint_symbol_2;
}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_out const inner_result = tint_symbol_inner(x_7, &(tint_symbol_5));
tint_symbol_1 wrapper_result = {};
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
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}