dawn-cmake/test/vk-gl-cts/graphicsfuzz/for-condition-always-false/0-opt.spvasm.expected.hlsl

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static float4 color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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float3 drawShape_vf2_(inout float2 pos) {
bool c3 = false;
bool x_35_phi = false;
const float x_32 = pos.y;
const bool x_33 = (x_32 < 1.0f);
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c3 = x_33;
x_35_phi = x_33;
{
for(; x_35_phi; x_35_phi = false) {
return float3(1.0f, 1.0f, 1.0f);
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}
}
return float3(1.0f, 1.0f, 1.0f);
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}
void main_1() {
float2 param = float2(0.0f, 0.0f);
param = float2(1.0f, 1.0f);
const float3 x_29 = drawShape_vf2_(param);
color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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return;
}
struct main_out {
float4 color_1;
};
struct tint_symbol {
float4 color_1 : SV_Target0;
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};
main_out main_inner() {
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main_1();
const main_out tint_symbol_1 = {color};
return tint_symbol_1;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.color_1 = inner_result.color_1;
return wrapper_result;
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}