dawn-cmake/test/vk-gl-cts/graphicsfuzz/loop-dead-if-loop/0-opt.spvasm.expected.hlsl

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void set_float4(inout float4 vec, int idx, float val) {
vec = (idx.xxxx == int4(0, 1, 2, 3)) ? val.xxxx : vec;
}
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int k = 0;
int GLF_dead0j = 0;
int donor_replacementGLF_dead0stack[10] = (int[10])0;
int donor_replacementGLF_dead0top = 0;
int x_54 = 0;
float4 matrix_b = float4(0.0f, 0.0f, 0.0f, 0.0f);
int b = 0;
k = 0;
{
for(; (k < 4); k = (k + 1)) {
const float x_62 = asfloat(x_6[0].y);
if ((0.0f > x_62)) {
GLF_dead0j = 1;
while (true) {
const int x_13 = donor_replacementGLF_dead0stack[0];
if ((1 <= x_13)) {
} else {
break;
}
}
if (((donor_replacementGLF_dead0top >= 0) & (donor_replacementGLF_dead0top < 9))) {
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const int x_17 = (donor_replacementGLF_dead0top + 1);
donor_replacementGLF_dead0top = x_17;
x_54 = x_17;
} else {
x_54 = 0;
}
donor_replacementGLF_dead0stack[x_54] = 1;
}
matrix_b = float4(0.0f, 0.0f, 0.0f, 0.0f);
b = 3;
{
for(; (b >= 0); b = (b - 1)) {
const int x_20 = b;
const float x_87 = matrix_b[b];
set_float4(matrix_b, x_20, (x_87 - 1.0f));
}
}
}
}
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
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main_1();
const main_out tint_symbol_2 = {x_GLF_color};
return tint_symbol_2;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
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}