2021-07-15 16:14:34 +00:00
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Texture1D<uint4> arg_0 : register(t0, space1);
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2023-03-06 18:25:08 +00:00
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RWByteAddressBuffer prevent_dce : register(u0, space2);
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2021-07-15 16:14:34 +00:00
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2022-10-26 18:36:44 +00:00
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void textureDimensions_920006() {
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2021-07-15 16:14:34 +00:00
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int2 tint_tmp;
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2022-10-25 13:08:45 +00:00
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arg_0.GetDimensions(1, tint_tmp.x, tint_tmp.y);
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2022-10-26 18:36:44 +00:00
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uint res = tint_tmp.x;
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2023-03-06 18:25:08 +00:00
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prevent_dce.Store(0u, asuint(res));
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2021-07-15 16:14:34 +00:00
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}
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struct tint_symbol {
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float4 value : SV_Position;
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};
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2021-08-04 22:15:28 +00:00
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float4 vertex_main_inner() {
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2022-10-26 18:36:44 +00:00
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textureDimensions_920006();
|
2022-06-01 13:14:39 +00:00
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|
return (0.0f).xxxx;
|
2021-08-04 22:15:28 +00:00
|
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}
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tint_symbol vertex_main() {
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const float4 inner_result = vertex_main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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|
return wrapper_result;
|
2021-07-15 16:14:34 +00:00
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}
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void fragment_main() {
|
2022-10-26 18:36:44 +00:00
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textureDimensions_920006();
|
2021-07-15 16:14:34 +00:00
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|
return;
|
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}
|
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[numthreads(1, 1, 1)]
|
|
|
|
void compute_main() {
|
2022-10-26 18:36:44 +00:00
|
|
|
textureDimensions_920006();
|
2021-07-15 16:14:34 +00:00
|
|
|
return;
|
|
|
|
}
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