47 lines
601 B
Plaintext
47 lines
601 B
Plaintext
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#version 310 es
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struct S0 {
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int x;
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uint a;
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int y;
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int z;
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};
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struct S1 {
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int x;
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S0 a;
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int y;
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int z;
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};
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struct S2 {
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int x;
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int y;
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int z;
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S1 a;
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};
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shared S2 wg;
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void compute_main(uint local_invocation_index) {
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{
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wg.x = 0;
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wg.y = 0;
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wg.z = 0;
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wg.a.x = 0;
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wg.a.a.x = 0;
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atomicExchange(wg.a.a.a, 0u);
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wg.a.a.y = 0;
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wg.a.a.z = 0;
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wg.a.y = 0;
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wg.a.z = 0;
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}
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barrier();
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atomicExchange(wg.a.a.a, 1u);
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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compute_main(gl_LocalInvocationIndex);
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return;
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}
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