6 lines
152 B
WebGPU Shading Language
6 lines
152 B
WebGPU Shading Language
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fn f() {
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var v2 : vec2<f32> = vec2<f32>((1.0 + 2.0));
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var v3 : vec3<f32> = vec3<f32>((1.0 + 2.0));
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var v4 : vec4<f32> = vec4<f32>((1.0 + 2.0));
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}
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