dawn-cmake/test/samples/simple_vertex.spvasm.expect...

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 29
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %main "main" %gl_Position_1 %vertex_point_size
OpName %gl_Position_1 "gl_Position_1"
OpName %vertex_point_size "vertex_point_size"
OpName %gl_Position "gl_Position"
OpName %main_1 "main_1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "gl_Position"
OpName %main_inner "main_inner"
OpName %main "main"
OpDecorate %gl_Position_1 BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%gl_Position_1 = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%_ptr_Private_v4float = OpTypePointer Private %v4float
%gl_Position = OpVariable %_ptr_Private_v4float Private %5
%void = OpTypeVoid
%11 = OpTypeFunction %void
%float_0 = OpConstant %float 0
%16 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%main_out = OpTypeStruct %v4float
%17 = OpTypeFunction %main_out
%float_1 = OpConstant %float 1
%main_1 = OpFunction %void None %11
%14 = OpLabel
OpStore %gl_Position %16
OpReturn
OpFunctionEnd
%main_inner = OpFunction %main_out None %17
%20 = OpLabel
%21 = OpFunctionCall %void %main_1
%22 = OpLoad %v4float %gl_Position
%23 = OpCompositeConstruct %main_out %22
OpReturnValue %23
OpFunctionEnd
%main = OpFunction %void None %11
%25 = OpLabel
%26 = OpFunctionCall %main_out %main_inner
%27 = OpCompositeExtract %v4float %26 0
OpStore %gl_Position_1 %27
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd