..
compute_boids.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
compute_boids.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
compute_boids.wgsl.expected.hlsl
Reland "HLSL: force FXC to never unroll loops"
2021-11-25 18:44:50 +00:00
compute_boids.wgsl.expected.msl
msl: Handle buffer variables in transform
2021-10-28 15:00:39 +00:00
compute_boids.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
compute_boids.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
cube.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
cube.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
cube.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
cube.wgsl.expected.msl
msl: Handle buffer variables in transform
2021-10-28 15:00:39 +00:00
cube.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
cube.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
function.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
function.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
function.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
function.wgsl.expected.msl
test: Generate expected output for all tests
2021-05-18 09:24:18 +00:00
function.wgsl.expected.spvasm
test: Generate expected output for all tests
2021-05-18 09:24:18 +00:00
function.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
simple.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
simple.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
simple.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
simple.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
simple.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
simple.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
simple_vertex.spvasm
test: Move misc sample shaders to test/samples
2021-05-18 08:51:48 +00:00
simple_vertex.spvasm.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
simple_vertex.spvasm.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
simple_vertex.spvasm.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
simple_vertex.spvasm.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
simple_vertex.spvasm.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
triangle.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
triangle.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
triangle.wgsl.expected.hlsl
Re-allow dynamic indexing of 'let' arrays and matrices
2022-01-06 18:11:01 +00:00
triangle.wgsl.expected.msl
Re-allow dynamic indexing of 'let' arrays and matrices
2022-01-06 18:11:01 +00:00
triangle.wgsl.expected.spvasm
Re-allow dynamic indexing of 'let' arrays and matrices
2022-01-06 18:11:01 +00:00
triangle.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00