2021-08-23 21:45:23 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
|
2022-06-24 17:01:59 +00:00
|
|
|
template<typename T, size_t N>
|
|
|
|
struct tint_array {
|
|
|
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
|
|
|
device T& operator[](size_t i) device { return elements[i]; }
|
|
|
|
const device T& operator[](size_t i) const device { return elements[i]; }
|
|
|
|
thread T& operator[](size_t i) thread { return elements[i]; }
|
|
|
|
const thread T& operator[](size_t i) const thread { return elements[i]; }
|
|
|
|
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
|
|
|
|
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
|
|
|
|
T elements[N];
|
|
|
|
};
|
|
|
|
|
2021-08-23 21:45:23 +00:00
|
|
|
struct S {
|
|
|
|
/* 0x0000 */ float3x2 tint_symbol;
|
2022-06-24 17:01:59 +00:00
|
|
|
/* 0x0018 */ tint_array<int8_t, 8> tint_pad;
|
2021-08-23 21:45:23 +00:00
|
|
|
/* 0x0020 */ packed_float3 vector;
|
2022-06-24 17:01:59 +00:00
|
|
|
/* 0x002c */ tint_array<int8_t, 4> tint_pad_1;
|
2021-08-23 21:45:23 +00:00
|
|
|
};
|
|
|
|
|
2021-10-28 15:00:39 +00:00
|
|
|
fragment void tint_symbol_1(const constant S* tint_symbol_2 [[buffer(0)]]) {
|
2022-10-27 14:36:49 +00:00
|
|
|
float2 const x = ((*(tint_symbol_2)).tint_symbol * float3((*(tint_symbol_2)).vector));
|
2021-08-23 21:45:23 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|