dawn-cmake/test/tint/expressions/splat/call/u32.wgsl.expected.glsl

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#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
uint get_u32() {
return 1u;
}
void f() {
uint tint_symbol = get_u32();
uvec2 v2 = uvec2(tint_symbol);
uint tint_symbol_1 = get_u32();
uvec3 v3 = uvec3(tint_symbol_1);
uint tint_symbol_2 = get_u32();
uvec4 v4 = uvec4(tint_symbol_2);
}