2021-07-15 20:34:21 +00:00
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uint tint_pack2x16float(float2 param_0) {
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uint2 i = f32tof16(param_0);
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return i.x | (i.y << 16);
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}
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2021-06-03 11:26:17 +00:00
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void pack2x16float_0e97b3() {
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2021-07-15 20:34:21 +00:00
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uint res = tint_pack2x16float(float2(0.0f, 0.0f));
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2021-06-03 11:26:17 +00:00
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}
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2021-06-16 09:19:36 +00:00
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struct tint_symbol {
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float4 value : SV_Position;
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};
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2021-08-04 22:15:28 +00:00
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float4 vertex_main_inner() {
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2021-06-03 11:26:17 +00:00
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pack2x16float_0e97b3();
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2021-08-04 22:15:28 +00:00
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return float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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tint_symbol vertex_main() {
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const float4 inner_result = vertex_main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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2021-06-03 11:26:17 +00:00
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}
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void fragment_main() {
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pack2x16float_0e97b3();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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pack2x16float_0e97b3();
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return;
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}
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