11 lines
178 B
HLSL
11 lines
178 B
HLSL
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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void f() {
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float a = float2((1.0f).xx).y;
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float b = float3((1.0f).xxx).z;
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float c = float4((1.0f).xxxx).w;
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}
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